C# Class Starwar.StarwarGame

This is the main type for your game.
Inheritance: Game
Afficher le fichier Open project: daxnet/Starwar Class Usage Examples

Méthodes publiques

Méthode Description
StarwarGame ( ) : Common.System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void
Draw ( GameTime gameTime ) : void

This is called when the game should draw itself.

Initialize ( ) : void

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.

LoadContent ( ) : void

LoadContent will be called once per game and is the place to load all of your content.

UnloadContent ( ) : void

UnloadContent will be called once per game and is the place to unload game-specific content.

Update ( GameTime gameTime ) : void

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.

Private Methods

Méthode Description
PlaySound ( SoundEffect soundEffect, SoundEffectInstance soundEffectInstance, float volume = 1.0F ) : void

Method Details

Dispose() protected méthode

protected Dispose ( bool disposing ) : void
disposing bool
Résultat void

Draw() protected méthode

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void

Initialize() protected méthode

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.
protected Initialize ( ) : void
Résultat void

LoadContent() protected méthode

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
Résultat void

StarwarGame() public méthode

public StarwarGame ( ) : Common.System
Résultat Common.System

UnloadContent() protected méthode

UnloadContent will be called once per game and is the place to unload game-specific content.
protected UnloadContent ( ) : void
Résultat void

Update() protected méthode

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void