Méthode |
Description |
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ApplyTransformations ( WagSkeleton skeleton ) : void |
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CalculateHeadLocation ( WagSkeleton skeleton ) : System.Windows.Media.Media3D.Point3D |
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CalculateHeadOrientation ( WagSkeleton skeleton ) : System.Windows.Media.Media3D.Vector3D |
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Core ( ) : System |
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DrawImage ( Microsoft.Kinect.ColorImageFrame colorFrame, WagSkeleton skeletons ) : System.Windows.Media.DrawingImage |
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ExtractValidSkeletons ( Microsoft.Kinect.Skeleton rawSkeletons ) : void |
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InitializeDrawingImage ( Microsoft.Kinect.ColorImageFrame colorFrame, System.Windows.Media.DrawingContext drawingContext ) : void |
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OnPropertyChanged ( String name ) : void |
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SetTransformMatrix ( double offsetX, double offsetY, double offsetZ, int rotateAroundX ) : Matrix3D |
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kinectSensor_AllFramesReady ( object sender, AllFramesReadyEventArgs e ) : void |
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