Méthode | Description | |
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SetPerspectiveFov ( double fov, double aspectRatio, double near, double far ) : |
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SetPerspectiveOffCenter ( double left, double right, double bottom, double top, double near, double far ) : |
PerspectiveOffCenterRH
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SetViewMatrix ( System.Windows.Media.Media3D.Point3D cameraPosition, System.Windows.Media.Media3D.Vector3D lookDirection, System.Windows.Media.Media3D.Vector3D upDirection ) : |
LookAtRH
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public static SetPerspectiveFov ( double fov, double aspectRatio, double near, double far ) : |
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fov | double | |
aspectRatio | double | |
near | double | |
far | double | |
Résultat |
public static SetPerspectiveOffCenter ( double left, double right, double bottom, double top, double near, double far ) : |
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left | double | |
right | double | |
bottom | double | |
top | double | |
near | double | |
far | double | |
Résultat |
public static SetViewMatrix ( System.Windows.Media.Media3D.Point3D cameraPosition, System.Windows.Media.Media3D.Vector3D lookDirection, System.Windows.Media.Media3D.Vector3D upDirection ) : |
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cameraPosition | System.Windows.Media.Media3D.Point3D | |
lookDirection | System.Windows.Media.Media3D.Vector3D | |
upDirection | System.Windows.Media.Media3D.Vector3D | |
Résultat |