C# Class SphereStudio.Plugins.Components.DirectionLayout

Afficher le fichier Open project: Radnen/spherestudio Class Usage Examples

Méthodes publiques

Méthode Description
AddImage ( Frame frame ) : void
DirectionLayout ( Spriteset sprite, Direction direction, SpritesetEditView parent ) : System
Select ( int index ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
AddDirectionItem_Click ( object sender, EventArgs e ) : void
AddFrameButton_Click ( object sender, System e ) : void
AddItem_Click ( object sender, EventArgs e ) : void
DirectionLayout_DragDrop ( object sender, DragEventArgs e ) : void
DirectionLayout_DragEnter ( object sender, DragEventArgs e ) : void
DirectionLayout_DragOver ( object sender, DragEventArgs e ) : void
DirectionLayout_Paint ( object sender, PaintEventArgs e ) : void
DirectionStrip_Opening ( object sender, System e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

NameLabel_MouseDown ( object sender, MouseEventArgs e ) : void
NameLabel_MouseMove ( object sender, MouseEventArgs e ) : void
NameTextBox_TextChanged ( object sender, EventArgs e ) : void
Panel_MouseClick ( object sender, MouseEventArgs e ) : void
Panel_MouseEnter ( object sender, EventArgs e ) : void
RemoveDirectionItem_Click ( object sender, EventArgs e ) : void
RemoveFrameButton_Click ( object sender, EventArgs e ) : void
RemoveItem_Click ( object sender, EventArgs e ) : void
SetDelayItem_Click ( object sender, EventArgs e ) : void
ToggleItem_Click ( object sender, EventArgs e ) : void
ZoomInItem_Click ( object sender, EventArgs e ) : void
ZoomOutItem_Click ( object sender, EventArgs e ) : void

Method Details

AddImage() public méthode

public AddImage ( Frame frame ) : void
frame Frame
Résultat void

DirectionLayout() public méthode

public DirectionLayout ( Spriteset sprite, Direction direction, SpritesetEditView parent ) : System
sprite Spriteset
direction Direction
parent SpritesetEditView
Résultat System

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

Select() public méthode

public Select ( int index ) : void
index int
Résultat void