Méthode | Description | |
---|---|---|
Add ( this left, CGVector right ) : CGPoint | ||
Apply ( this vector, CGAffineTransform transform ) : CGVector | ||
Distance ( CGPoint point1, CGPoint point2 ) : nfloat | ||
GetCenter ( this rect ) : CGPoint | ||
Quadrance ( this vector ) : nfloat | ||
Sub ( this left, CGVector right ) : CGPoint | ||
Vector ( CGPoint start, CGPoint end ) : CGVector |
public static Add ( this left, CGVector right ) : CGPoint | ||
left | this | |
right | CGVector | |
Résultat | CGPoint |
public static Apply ( this vector, CGAffineTransform transform ) : CGVector | ||
vector | this | |
transform | CGAffineTransform | |
Résultat | CGVector |
public static Distance ( CGPoint point1, CGPoint point2 ) : nfloat | ||
point1 | CGPoint | |
point2 | CGPoint | |
Résultat | nfloat |
public static GetCenter ( this rect ) : CGPoint | ||
rect | this | |
Résultat | CGPoint |
public static Quadrance ( this vector ) : nfloat | ||
vector | this | |
Résultat | nfloat |
public static Sub ( this left, CGVector right ) : CGPoint | ||
left | this | |
right | CGVector | |
Résultat | CGPoint |
public static Vector ( CGPoint start, CGPoint end ) : CGVector | ||
start | CGPoint | |
end | CGPoint | |
Résultat | CGVector |