Свойство | Type | Description | |
---|---|---|---|
acc | Vector3 | ||
age | float | ||
alpha | float | ||
angle | float | ||
color | Color | ||
dead | Boolean | ||
dying | Boolean | ||
dyingAge | float | ||
dyingTime | float | ||
endColor | Color | ||
maxAge | float | ||
maxDistance | float | ||
normalAlpha | float | ||
pos | Vector3 | ||
relativePosition | Boolean | ||
rot | float | ||
size | float | ||
sprite | Texture2D | ||
startColor | Color | ||
vel | Vector3 |
Méthode | Description | |
---|---|---|
IsDead ( ) : System.Boolean | ||
Render ( GraphicsDeviceManager graphics, Matrix cameraViewMatrix, Matrix cameraProjectionMatrix, |
||
Update ( float t, ParticleSystem system ) : void |
public Render ( GraphicsDeviceManager graphics, Matrix cameraViewMatrix, Matrix cameraProjectionMatrix, |
||
graphics | GraphicsDeviceManager | |
cameraViewMatrix | Matrix | |
cameraProjectionMatrix | Matrix | |
system | ||
camera | Entity | |
Résultat | void |
public Update ( float t, ParticleSystem system ) : void | ||
t | float | |
system | ParticleSystem | |
Résultat | void |