Свойство | Type | Description | |
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_isIPv6 | bool | ||
_noSourceCheck | bool | ||
_socket | Socket |
Méthode | Description | |
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Close ( ) : void |
Close network socket
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Dispose ( ) : void |
Dispose of the class.
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Request ( |
Make sync request using IP/UDP with request timeouts and retries.
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UdpTransport ( bool useV6 ) : System |
Constructor. Initializes and binds the Socket class
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Méthode | Description | |
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initSocket ( bool useV6 ) : void |
Initialize class socket
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Méthode | Description | |
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AsyncRequestTimerCallback ( object stateInfo ) : void |
Internal timer callback. Called by _asyncTimer when SNMP request timeout has expired
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ReceiveBegin ( ) : void |
Begin async version of ReceiveFrom member of the socket class.
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ReceiveFromCallback ( IAsyncResult ar ) : void |
Internal callback called as part of Socket.BeginReceiveFrom. Process incoming packets and notify caller of results.
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RequestAsync ( |
Begin an async SNMP request
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RetryAsyncRequest ( ) : void |
Internal retry function. Checks if request has reached maximum number of retries and either resends the request if not reached, or sends request timed-out notification to the caller if maximum retry count has been reached and request has failed.
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SendToBegin ( ) : void |
Calls async version of the SendTo socket function.
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SendToCallback ( IAsyncResult ar ) : void |
Callback member called on completion of BeginSendTo send data operation.
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public Request ( |
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peer | SNMP agent IP address | |
port | int | SNMP agent port number |
buffer | byte | Data to send to the agent |
bufferLength | int | Data length in the buffer |
timeout | int | Timeout in milliseconds |
retries | int | Maximum number of retries. 0 = make a single request with no retry attempts |
Résultat | byte[] |
public UdpTransport ( bool useV6 ) : System | ||
useV6 | bool | Set to true if you wish to initialize the transport for IPv6 |
Résultat | System |
protected initSocket ( bool useV6 ) : void | ||
useV6 | bool | Should socket be initialized for IPv6 (true) of IPv4 (false) |
Résultat | void |