Méthode | Description | |
---|---|---|
Replay ( int randomSeed ) : System.Collections.Generic | ||
SaveFighter ( int round, |
public Replay ( int randomSeed ) : System.Collections.Generic | ||
randomSeed | int | |
Résultat | System.Collections.Generic |
public SaveFighter ( int round, |
||
round | int | |
fighter | ||
Résultat | void |