Свойство | Type | Description | |
---|---|---|---|
Head | Directed | ||
Tail | Directed |
Méthode | Description | |
---|---|---|
CutTail ( ) : void | ||
Fighter ( string id, ICollection |
||
Grow ( Direction direction, int length = 1 ) : void |
public Fighter ( string id, ICollection |
||
id | string | |
chips | ICollection |
|
tail | Directed | |
Résultat | System.Collections.Generic |
public Grow ( Direction direction, int length = 1 ) : void | ||
direction | Direction | |
length | int | |
Résultat | void |