Méthode | Description | |
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Draw ( |
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Init ( ) : void | ||
LoadContent ( GraphicsDevice graphics, |
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SubscribeAll ( ) : void | ||
TempDialogGameState ( HaxxitGameState background_state, string dialog_text, int dialog_delay ) : System | ||
Update ( ) : void |
public Draw ( |
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sprite_batch | ||
Résultat | void |
public LoadContent ( GraphicsDevice graphics, |
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graphics | GraphicsDevice | |
sprite_batch | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
Résultat | void |
public TempDialogGameState ( HaxxitGameState background_state, string dialog_text, int dialog_delay ) : System | ||
background_state | HaxxitGameState | |
dialog_text | string | |
dialog_delay | int | |
Résultat | System |