C# Class Shooter.Entities.CreateEnemy

Afficher le fichier Open project: JoeyTheAsian/Just-Force

Méthodes publiques

Méthode Description
CreateNormalEnemy ( List &enemies, Microsoft.Xna.Framework.Content.ContentManager Content, Camera c, Map m, double x, double y, float dir ) : void
CreateRiotEnemy ( List &enemies, Microsoft.Xna.Framework.Content.ContentManager Content, Camera c, Map m, double x, double y, float dir ) : void

Method Details

CreateNormalEnemy() public static méthode

public static CreateNormalEnemy ( List &enemies, Microsoft.Xna.Framework.Content.ContentManager Content, Camera c, Map m, double x, double y, float dir ) : void
enemies List
Content Microsoft.Xna.Framework.Content.ContentManager
c Shooter.Controls.Camera
m Shooter.MapClasses.Map
x double
y double
dir float
Résultat void

CreateRiotEnemy() public static méthode

public static CreateRiotEnemy ( List &enemies, Microsoft.Xna.Framework.Content.ContentManager Content, Camera c, Map m, double x, double y, float dir ) : void
enemies List
Content Microsoft.Xna.Framework.Content.ContentManager
c Shooter.Controls.Camera
m Shooter.MapClasses.Map
x double
y double
dir float
Résultat void