Свойство | Type | Description | |
---|---|---|---|
Difficulty | sbyte | ||
Dimension | int | ||
Dimension | sbyte | ||
EntityID | |||
EntityID | int | ||
Gamemode | |||
Gamemode | int | ||
LevelType | string | ||
MapSeed | System.Int64 | ||
MaxPlayers | byte | ||
NotUsed | string | ||
WorldHeight | byte |
Méthode | Description | |
---|---|---|
LoginRequestPacketSC ( |
||
LoginRequestPacketSC ( |
Initialize a new LoginRequestPacketSC.
|
public LoginRequestPacketSC ( |
||
entityId | ||
mapSeed | System.Int64 | |
levelType | string | |
gamemode | ||
dimension | sbyte | |
difficulty | sbyte | |
worldHeight | byte | |
maxPlayers | byte | |
Résultat | System |
public LoginRequestPacketSC ( |
||
entityId | Entity ID of the player. | |
notUsed | string | Not Used. |
levelType | string | Level type on the server. |
gamemode | Game mode on the server. | |
dimension | Current dimension on the server. | |
difficulty | sbyte | Difficulty on the server. |
worldHeight | byte | Not Used. |
maxPlayers | byte | Max players the server can hold. |
Résultat | System |