Méthode | Description | |
---|---|---|
SetDifficulty ( sbyte difficulty ) : void | ||
SetDimension ( int dimension ) : void | ||
SetHeight ( byte height ) : void | ||
SetLevelType ( string type ) : void | ||
SetSeed ( long seed ) : void | ||
SetSpawn ( Microsoft.Xna.Framework.Vector3 spawn ) : void | ||
SetSpawn ( int x, int y, int z ) : void | ||
World ( long seed, string type = null, int dimension, sbyte difficulty, byte height ) : Microsoft.Xna.Framework |
public SetDifficulty ( sbyte difficulty ) : void | ||
difficulty | sbyte | |
Résultat | void |
public SetDimension ( int dimension ) : void | ||
dimension | int | |
Résultat | void |
public SetSpawn ( Microsoft.Xna.Framework.Vector3 spawn ) : void | ||
spawn | Microsoft.Xna.Framework.Vector3 | |
Résultat | void |
public SetSpawn ( int x, int y, int z ) : void | ||
x | int | |
y | int | |
z | int | |
Résultat | void |
public World ( long seed, string type = null, int dimension, sbyte difficulty, byte height ) : Microsoft.Xna.Framework | ||
seed | long | |
type | string | |
dimension | int | |
difficulty | sbyte | |
height | byte | |
Résultat | Microsoft.Xna.Framework |