Méthode | Description | |
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Client ( |
Initialize a new Minecraft client.
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Connect ( ) : bool |
Attempt to connect to the server.
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Disconnect ( ) : bool |
Disconnect from current server.
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Exit ( ) : void |
Exit client.
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GetItemByID ( short id ) : Item |
Get an item by its ID.
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GetPlayer ( ) : Player |
Get the player associated with this Client.
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GetServer ( ) : Server |
Get the server this client is currently connected to.
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SendChatMessage ( string message ) : void |
Send a chat message to the server.
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Méthode | Description | |
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ChatMessageReceived ( |
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PacketReceived ( object sender, PacketEventArgs e ) : void |
Handles all packets received.
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ParseLoginRequestSC ( LoginRequestPacketSC packet ) : void |
Parse a LoginRequestPacketSC packet and update data accordingly.
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ReceiveMessage ( string message ) : void |
public Client ( |
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server | The server to connect to. | |
player | The player who logged in with the client. | |
Résultat | System |
public static GetItemByID ( short id ) : Item | ||
id | short | ID of the item. |
Résultat | Item |
public SendChatMessage ( string message ) : void | ||
message | string | Message to send. |
Résultat | void |