C# Class SharpFE.FiniteElementNode

A finite element node is a fundamental part of a finite element mesh. Nodes have a position in space. Constraints and forces can be applied to nodes.
Inheritance: IFiniteElementNode
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Méthodes publiques

Méthode Description
Equals ( FiniteElementNode other ) : bool

Determines whether this node matches another node

Equals ( object obj ) : bool

Determines whether this node is equal to an object

GetHashCode ( ) : int

Returns the HashCode for this instance

ToString ( ) : string

Overrides the ToString method

operator ( ) : bool

Determines whether two nodes are unequal.

Private Methods

Méthode Description
FiniteElementNode ( ) : System

Prevents a default instance of the FiniteElementNode class from being created.

FiniteElementNode ( double locationAlongXAxis ) : System

Initializes a new instance of the FiniteElementNode class.

FiniteElementNode ( double locationAlongXAxis, double locationAlongYAxis ) : System

Initializes a new instance of the FiniteElementNode class.

FiniteElementNode ( double locationAlongXAxis, double locationAlongYAxis, double locationAlongZAxis ) : System

Initializes a new instance of the FiniteElementNode class.

Method Details

Equals() public méthode

Determines whether this node matches another node
public Equals ( FiniteElementNode other ) : bool
other FiniteElementNode the other node to compare for equality
Résultat bool

Equals() public méthode

Determines whether this node is equal to an object
public Equals ( object obj ) : bool
obj object the object to compare with this node for equality
Résultat bool

GetHashCode() public méthode

Returns the HashCode for this instance
public GetHashCode ( ) : int
Résultat int

ToString() public méthode

Overrides the ToString method
public ToString ( ) : string
Résultat string

operator() public static méthode

Determines whether two nodes are unequal.
public static operator ( ) : bool
Résultat bool