Méthode | Description | |
---|---|---|
AllowHousing ( Server.Mobile from, Server.Point3D p ) : bool | ||
Initialize ( ) : void | ||
OnEnter ( Server.Mobile m ) : void | ||
OnExit ( Server.Mobile m ) : void | ||
TreasureRegion ( int x, int y, Server.Map map ) : System |
public AllowHousing ( Server.Mobile from, Server.Point3D p ) : bool | ||
from | Server.Mobile | |
p | Server.Point3D | |
Résultat | bool |
public TreasureRegion ( int x, int y, Server.Map map ) : System | ||
x | int | |
y | int | |
map | Server.Map | |
Résultat | System |