C# Class Server.Network.ParticleEffect

Inheritance: Packet
Afficher le fichier Open project: brodock/runuo

Méthodes publiques

Méthode Description
ParticleEffect ( EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint, int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, Serial serial, int layer, int unknown ) : System
ParticleEffect ( EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, Serial serial, int layer, int unknown ) : System

Method Details

ParticleEffect() public méthode

public ParticleEffect ( EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint, int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, Serial serial, int layer, int unknown ) : System
type EffectType
from Serial
to Serial
itemID int
fromPoint IPoint3D
toPoint IPoint3D
speed int
duration int
fixedDirection bool
explode bool
hue int
renderMode int
effect int
explodeEffect int
explodeSound int
serial Serial
layer int
unknown int
Résultat System

ParticleEffect() public méthode

public ParticleEffect ( EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, Serial serial, int layer, int unknown ) : System
type EffectType
from Serial
to Serial
itemID int
fromPoint Point3D
toPoint Point3D
speed int
duration int
fixedDirection bool
explode bool
hue int
renderMode int
effect int
explodeEffect int
explodeSound int
serial Serial
layer int
unknown int
Résultat System