Свойство | Type | Description | |
---|---|---|---|
GetAdjustedLocation | int | ||
ISpawner | void | ||
InitSpawner | void | ||
IntelliSpawner | System | ||
IntelliSpawner | System | ||
IntelliSpawner | System | ||
IntelliSpawner | System |
Méthode | Description | |
---|---|---|
BringToHome ( ) : void | ||
Build ( |
||
CheckSpawnerFull ( ) : bool | ||
CountCreatures ( string creatureName ) : int | ||
Defrag ( ) : void | ||
Deserialize ( GenericReader reader ) : void | ||
DoTimer ( ) : void | ||
DoTimer ( System.TimeSpan delay ) : void | ||
GetProperties ( ObjectPropertyList list ) : void | ||
GetSpawnPosition ( ) : Point3D | ||
GetSpawnPosition ( ISpawnable spawned ) : Point3D | ||
Initialize ( ) : void | ||
IntelliSpawner ( Serial serial ) : System | ||
IntelliSpawner ( int amount, System.TimeSpan minDelay, System.TimeSpan maxDelay, int team, int homeRange, List |
||
IsValidWater ( Map map, int x, int y, int z ) : bool | ||
OnAfterDuped ( Item newItem ) : void | ||
OnDelete ( ) : void | ||
OnDoubleClick ( Mobile from ) : void | ||
OnMovement ( Mobile m, Point3D oldLocation ) : void | ||
OnSingleClick ( Mobile from ) : void | ||
OnTick ( ) : void | ||
ParseType ( string s ) : string | ||
RemoveSpawned ( ) : void | ||
RemoveSpawned ( string creatureName ) : void | ||
Respawn ( ) : void | ||
Serialize ( GenericWriter writer ) : void | ||
Spawn ( ) : void | ||
Spawn ( int index ) : void | ||
Spawn ( string creatureName ) : void | ||
SpawnedStats ( ) : string | ||
Start ( ) : void | ||
Stop ( ) : void | ||
ValidTrigger ( Mobile m ) : bool |
Méthode | Description | |
---|---|---|
CreateSpawnedObject ( int index ) : ISpawnable |
Méthode | Description | |
---|---|---|
GetAdjustedLocation ( int range, int side, int coord, int coordThis ) : int | ||
ISpawner ( ISpawnable spawn ) : void | ||
InitSpawner ( int amount, System.TimeSpan minDelay, System.TimeSpan maxDelay, int team, int homeRange, List |
||
IntelliSpawner ( ) : System | ||
IntelliSpawner ( int amount, System.TimeSpan minDelay, System.TimeSpan maxDelay, int team, int homeRange, string spawnName ) : System | ||
IntelliSpawner ( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName ) : System | ||
IntelliSpawner ( string spawnName ) : System |
public static Build ( |
||
type | ||
args | string | |
Résultat | ISpawnable |
public CountCreatures ( string creatureName ) : int | ||
creatureName | string | |
Résultat | int |
protected CreateSpawnedObject ( int index ) : ISpawnable | ||
index | int | |
Résultat | ISpawnable |
public Deserialize ( GenericReader reader ) : void | ||
reader | GenericReader | |
Résultat | void |
public DoTimer ( System.TimeSpan delay ) : void | ||
delay | System.TimeSpan | |
Résultat | void |
public GetProperties ( ObjectPropertyList list ) : void | ||
list | ObjectPropertyList | |
Résultat | void |
public GetSpawnPosition ( ISpawnable spawned ) : Point3D | ||
spawned | ISpawnable | |
Résultat | Point3D |
public IntelliSpawner ( Serial serial ) : System | ||
serial | Serial | |
Résultat | System |
public IntelliSpawner ( int amount, System.TimeSpan minDelay, System.TimeSpan maxDelay, int team, int homeRange, List |
||
amount | int | |
minDelay | System.TimeSpan | |
maxDelay | System.TimeSpan | |
team | int | |
homeRange | int | |
spawnNames | List |
|
Résultat | System |
public static IsValidWater ( Map map, int x, int y, int z ) : bool | ||
map | Map | |
x | int | |
y | int | |
z | int | |
Résultat | bool |
public OnAfterDuped ( Item newItem ) : void | ||
newItem | Item | |
Résultat | void |
public OnDoubleClick ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
public OnMovement ( Mobile m, Point3D oldLocation ) : void | ||
m | Mobile | |
oldLocation | Point3D | |
Résultat | void |
public OnSingleClick ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
public static ParseType ( string s ) : string | ||
s | string | |
Résultat | string |
public RemoveSpawned ( string creatureName ) : void | ||
creatureName | string | |
Résultat | void |
public Serialize ( GenericWriter writer ) : void | ||
writer | GenericWriter | |
Résultat | void |
public Spawn ( string creatureName ) : void | ||
creatureName | string | |
Résultat | void |