Свойство | Type | Description | |
---|---|---|---|
m_KillersLuck | int | ||
m_Spawning | bool |
Свойство | Type | Description | |
---|---|---|---|
Heal_Callback | void |
Méthode | Description | |
---|---|---|
AddCustomContextEntries ( Server.Mobile from, List |
||
AddFollowers ( ) : void | ||
AddLoot ( |
||
AddLoot ( |
||
AddNameProperties ( |
||
AddPetFriend ( Server.Mobile m ) : void | ||
AddSpellAttack ( |
||
AddSpellDefense ( |
||
AggressiveAction ( Server.Mobile aggressor, bool criminal ) : void | ||
AlterDamageScalarFrom ( Server.Mobile caster, double &scalar ) : void | ||
AlterDamageScalarTo ( Server.Mobile target, double &scalar ) : void | ||
AlterMeleeDamageFrom ( Server.Mobile from, int &damage ) : void | ||
AlterMeleeDamageTo ( Server.Mobile to, int &damage ) : void | ||
AlterSpellDamageFrom ( Server.Mobile from, int &damage ) : void | ||
AlterSpellDamageTo ( Server.Mobile to, int &damage ) : void | ||
ApplyNameSuffix ( string suffix ) : string | ||
ApplyPoison ( Server.Mobile from, |
||
BaseCreature ( AIType ai, FightMode mode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed ) : System | ||
BaseCreature ( Server.Serial serial ) : System | ||
BeginDeleteTimer ( ) : void | ||
BeginFlee ( System.TimeSpan maxDuration ) : void | ||
BreathComputeDamage ( ) : int | ||
BreathDamage_Callback ( object state ) : void | ||
BreathDealDamage ( Server.Mobile target ) : void | ||
BreathEffect_Callback ( object state ) : void | ||
BreathPlayAngerAnimation ( ) : void | ||
BreathPlayAngerSound ( ) : void | ||
BreathPlayEffect ( Server.Mobile target ) : void | ||
BreathPlayEffectSound ( ) : void | ||
BreathStallMovement ( ) : void | ||
BreathStart ( Server.Mobile target ) : void | ||
CanBeControlledBy ( Server.Mobile m ) : bool | ||
CanBeDamaged ( ) : bool | ||
CanBeHarmful ( Server.Mobile target, bool message, bool ignoreOurBlessedness ) : bool | ||
CanBeRenamedBy ( Server.Mobile from ) : bool | ||
Cap ( int &val, int min, int max ) : void | ||
ChangeAIToDefault ( ) : void | ||
ChangeAIType ( AIType NewAI ) : void | ||
CheckControlChance ( Server.Mobile m ) : bool | ||
CheckFeed ( Server.Mobile from, Item dropped ) : bool | ||
CheckFlee ( ) : bool | ||
CheckFoodPreference ( Item f ) : bool | ||
CheckFoodPreference ( Item fed, FoodType type, |
||
CheckGold ( Server.Mobile from, Item dropped ) : bool | ||
CheckIdle ( ) : bool | ||
CheckPoisonImmunity ( Server.Mobile from, |
||
CheckReflect ( Server.Mobile caster, bool &reflect ) : void | ||
CheckTeach ( SkillName skill, Server.Mobile from ) : bool | ||
CheckTeachSkills ( SkillName skill, Server.Mobile m, int maxPointsToLearn, int &pointsToLearn, bool doTeach ) : TeachResult | ||
CheckTeachingMatch ( Server.Mobile m ) : bool | ||
ComputeBonusDamage ( List |
||
CriminalAction ( bool message ) : void | ||
Damage ( int amount, Mobile from ) : void | ||
DebugSay ( string text ) : void | ||
Deserialize ( GenericReader reader ) : void | ||
Dispel ( Mobile m ) : void | ||
DoHarmful ( Mobile target, bool indirect ) : void | ||
DropBackpack ( ) : void | ||
FindMyName ( string str, bool bWithAll ) : bool | ||
ForceReacquire ( ) : void | ||
GenerateLoot ( ) : void | ||
GenerateLoot ( bool spawning ) : void | ||
GetAttackSpellRandom ( ) : Spell | ||
GetContextMenuEntries ( Mobile from, List |
||
GetControlChance ( Mobile m ) : double | ||
GetControlChance ( Mobile m, bool useBaseSkill ) : double | ||
GetDamageMaster ( Mobile damagee ) : Mobile | ||
GetDefenseSpellRandom ( ) : Spell | ||
GetEthicAllegiance ( Mobile mob ) : Allegiance | ||
GetFactionAllegiance ( Mobile mob ) : Allegiance | ||
GetFightModeRanking ( Mobile m, FightMode acqType, bool bPlayerOnly ) : double | ||
GetHomeDistance ( ) : double | ||
GetLootingRights ( List |
||
GetMaster ( ) : Mobile | ||
GetRandomAOSStats ( int minLevel, int maxLevel, int &attributeCount, int &min, int &max ) : void | ||
GetSpellSpecific ( Type type ) : Spell | ||
GetTeamSize ( int iRange ) : int | ||
GetWeaponAbility ( ) : WeaponAbility | ||
HandlesOnSpeech ( Mobile from ) : bool | ||
Heal ( Mobile patient ) : void | ||
HealEffect ( Mobile patient ) : void | ||
HealStart ( Mobile patient ) : void | ||
IsEnemy ( Mobile m ) : bool | ||
IsFriend ( Mobile m ) : bool | ||
IsHarmfulCriminal ( Mobile target ) : bool | ||
IsHumanInTown ( ) : bool | ||
IsHurt ( ) : bool | ||
IsPetFriend ( Mobile m ) : bool | ||
NewHarmfulItem ( ) : Item | ||
OnActionBackoff ( ) : void | ||
OnActionCombat ( ) : void | ||
OnActionFlee ( ) : void | ||
OnActionGuard ( ) : void | ||
OnActionInteract ( ) : void | ||
OnActionWander ( ) : void | ||
OnAfterDelete ( ) : void | ||
OnBeforeDeath ( ) : bool | ||
OnBeforeSpawn ( Point3D location, Map m ) : void | ||
OnCarve ( Mobile from, Corpse corpse, Item with ) : void | ||
OnDamage ( int amount, Mobile from, bool willKill ) : void | ||
OnDamagedBySpell ( Mobile from ) : void | ||
OnDeath ( Container c ) : void | ||
OnDelete ( ) : void | ||
OnDoubleClick ( Mobile from ) : void | ||
OnDragDrop ( Mobile from, Item dropped ) : bool | ||
OnGaveMeleeAttack ( Mobile defender ) : void | ||
OnGoldGiven ( Mobile from, Gold dropped ) : bool | ||
OnGotMeleeAttack ( Mobile attacker ) : void | ||
OnHarmfulSpell ( Mobile from ) : void | ||
OnKilledBy ( Mobile mob ) : void | ||
OnMoveOver ( Mobile m ) : bool | ||
OnMovement ( Mobile m, Point3D oldLocation ) : void | ||
OnRegionChange ( Region Old, Region New ) : void | ||
OnSectorActivate ( ) : void | ||
OnSectorDeactivate ( ) : void | ||
OnSingleClick ( Mobile from ) : void | ||
OnSpeech ( SpeechEventArgs e ) : void | ||
OnTeamChange ( ) : void | ||
OnThink ( ) : void | ||
OverrideBondingReqs ( ) : bool | ||
Pacify ( Mobile master, DateTime endtime ) : void | ||
PackArcanceScroll ( double chance ) : void | ||
PackArmor ( int minLevel, int maxLevel ) : bool | ||
PackArmor ( int minLevel, int maxLevel, double chance ) : bool | ||
PackGem ( ) : void | ||
PackGem ( int amount ) : void | ||
PackGem ( int min, int max ) : void | ||
PackGold ( int amount ) : void | ||
PackGold ( int min, int max ) : void | ||
PackItem ( Item item ) : void | ||
PackMagicItems ( int minLevel, int maxLevel ) : void | ||
PackMagicItems ( int minLevel, int maxLevel, double armorChance, double weaponChance ) : void | ||
PackNecroReg ( ) : void | ||
PackNecroReg ( int amount ) : void | ||
PackNecroReg ( int min, int max ) : void | ||
PackNecroScroll ( int index ) : void | ||
PackPotion ( ) : void | ||
PackReg ( int amount ) : void | ||
PackReg ( int min, int max ) : void | ||
PackScroll ( int circle ) : void | ||
PackScroll ( int minCircle, int maxCircle ) : void | ||
PackSlayer ( ) : bool | ||
PackSlayer ( double chance ) : bool | ||
PackStatue ( ) : void | ||
PackStatue ( int amount ) : void | ||
PackStatue ( int min, int max ) : void | ||
PackWeapon ( int minLevel, int maxLevel ) : bool | ||
PackWeapon ( int minLevel, int maxLevel, double chance ) : bool | ||
Provoke ( Mobile master, Mobile target, bool bSuccess ) : void | ||
RandomMinMaxScaled ( int min, int max ) : int | ||
ReleaseGuardDupeLock ( ) : void | ||
ReleaseGuardLock ( ) : void | ||
RemoveFollowers ( ) : void | ||
RemovePetFriend ( Mobile m ) : void | ||
ResurrectPet ( ) : void | ||
RevealingAction ( ) : void | ||
Rummage ( ) : bool | ||
Serialize ( GenericWriter writer ) : void | ||
SetControlMaster ( Mobile m ) : bool | ||
SetDamage ( int val ) : void | ||
SetDamage ( int min, int max ) : void | ||
SetDamageType ( ResistanceType type, int val ) : void | ||
SetDamageType ( ResistanceType type, int min, int max ) : void | ||
SetDex ( int val ) : void | ||
SetDex ( int min, int max ) : void | ||
SetFameLevel ( int level ) : void | ||
SetHits ( int val ) : void | ||
SetHits ( int min, int max ) : void | ||
SetInt ( int val ) : void | ||
SetInt ( int min, int max ) : void | ||
SetKarmaLevel ( int level ) : void | ||
SetLocation ( Point3D newLocation, bool isTeleport ) : void | ||
SetMana ( int val ) : void | ||
SetMana ( int min, int max ) : void | ||
SetResistance ( ResistanceType type, int val ) : void | ||
SetResistance ( ResistanceType type, int min, int max ) : void | ||
SetSkill ( SkillName name, double val ) : void | ||
SetSkill ( SkillName name, double min, double max ) : void | ||
SetStam ( int val ) : void | ||
SetStam ( int min, int max ) : void | ||
SetStr ( int val ) : void | ||
SetStr ( int min, int max ) : void | ||
SpillAcid ( Mobile target, int Amount ) : void | ||
SpillAcid ( int Amount ) : void | ||
StopDeleteTimer ( ) : void | ||
StopFlee ( ) : void | ||
StopHeal ( ) : void | ||
Summon ( BaseCreature creature, Mobile caster, Point3D p, int sound, TimeSpan duration ) : bool | ||
Summon ( BaseCreature creature, bool controlled, Mobile caster, Point3D p, int sound, TimeSpan duration ) : bool | ||
Teach ( SkillName skill, Mobile m, int maxPointsToLearn, bool doTeach ) : bool | ||
TeleportPets ( Mobile master, Point3D loc, Map map ) : void | ||
TeleportPets ( Mobile master, Point3D loc, Map map, bool onlyBonded ) : void | ||
Turn ( int iTurnSteps ) : void | ||
TurnInternal ( int iTurnSteps ) : void | ||
Unpacify ( ) : void |
Méthode | Description | |
---|---|---|
OnLocationChange ( Point3D oldLocation ) : void |
Méthode | Description | |
---|---|---|
Heal_Callback ( object state ) : void |
public AddCustomContextEntries ( Server.Mobile from, List |
||
from | Server.Mobile | |
list | List |
|
Résultat | void |
public AddLoot ( |
||
pack | ||
amount | int | |
Résultat | void |
public AddNameProperties ( |
||
list | ||
Résultat | void |
public AddPetFriend ( Server.Mobile m ) : void | ||
m | Server.Mobile | |
Résultat | void |
public AddSpellAttack ( |
||
type | ||
Résultat | void |
public AddSpellDefense ( |
||
type | ||
Résultat | void |
public AggressiveAction ( Server.Mobile aggressor, bool criminal ) : void | ||
aggressor | Server.Mobile | |
criminal | bool | |
Résultat | void |
public AlterDamageScalarFrom ( Server.Mobile caster, double &scalar ) : void | ||
caster | Server.Mobile | |
scalar | double | |
Résultat | void |
public AlterDamageScalarTo ( Server.Mobile target, double &scalar ) : void | ||
target | Server.Mobile | |
scalar | double | |
Résultat | void |
public AlterMeleeDamageFrom ( Server.Mobile from, int &damage ) : void | ||
from | Server.Mobile | |
damage | int | |
Résultat | void |
public AlterMeleeDamageTo ( Server.Mobile to, int &damage ) : void | ||
to | Server.Mobile | |
damage | int | |
Résultat | void |
public AlterSpellDamageFrom ( Server.Mobile from, int &damage ) : void | ||
from | Server.Mobile | |
damage | int | |
Résultat | void |
public AlterSpellDamageTo ( Server.Mobile to, int &damage ) : void | ||
to | Server.Mobile | |
damage | int | |
Résultat | void |
public ApplyNameSuffix ( string suffix ) : string | ||
suffix | string | |
Résultat | string |
public ApplyPoison ( Server.Mobile from, |
||
from | Server.Mobile | |
poison | ||
Résultat | ApplyPoisonResult |
public BaseCreature ( AIType ai, FightMode mode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed ) : System | ||
ai | AIType | |
mode | FightMode | |
iRangePerception | int | |
iRangeFight | int | |
dActiveSpeed | double | |
dPassiveSpeed | double | |
Résultat | System |
public BaseCreature ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
Résultat | System |
public BeginFlee ( System.TimeSpan maxDuration ) : void | ||
maxDuration | System.TimeSpan | |
Résultat | void |
public BreathDamage_Callback ( object state ) : void | ||
state | object | |
Résultat | void |
public BreathDealDamage ( Server.Mobile target ) : void | ||
target | Server.Mobile | |
Résultat | void |
public BreathEffect_Callback ( object state ) : void | ||
state | object | |
Résultat | void |
public BreathPlayEffect ( Server.Mobile target ) : void | ||
target | Server.Mobile | |
Résultat | void |
public BreathStart ( Server.Mobile target ) : void | ||
target | Server.Mobile | |
Résultat | void |
public CanBeControlledBy ( Server.Mobile m ) : bool | ||
m | Server.Mobile | |
Résultat | bool |
public CanBeHarmful ( Server.Mobile target, bool message, bool ignoreOurBlessedness ) : bool | ||
target | Server.Mobile | |
message | bool | |
ignoreOurBlessedness | bool | |
Résultat | bool |
public CanBeRenamedBy ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
Résultat | bool |
public static Cap ( int &val, int min, int max ) : void | ||
val | int | |
min | int | |
max | int | |
Résultat | void |
public ChangeAIType ( AIType NewAI ) : void | ||
NewAI | AIType | |
Résultat | void |
public CheckControlChance ( Server.Mobile m ) : bool | ||
m | Server.Mobile | |
Résultat | bool |
public CheckFeed ( Server.Mobile from, Item dropped ) : bool | ||
from | Server.Mobile | |
dropped | Item | |
Résultat | bool |
public CheckFoodPreference ( Item f ) : bool | ||
f | Item | |
Résultat | bool |
public CheckFoodPreference ( Item fed, FoodType type, |
||
fed | Item | |
type | FoodType | |
types | ||
Résultat | bool |
public CheckGold ( Server.Mobile from, Item dropped ) : bool | ||
from | Server.Mobile | |
dropped | Item | |
Résultat | bool |
public CheckPoisonImmunity ( Server.Mobile from, |
||
from | Server.Mobile | |
poison | ||
Résultat | bool |
public CheckReflect ( Server.Mobile caster, bool &reflect ) : void | ||
caster | Server.Mobile | |
reflect | bool | |
Résultat | void |
public CheckTeach ( SkillName skill, Server.Mobile from ) : bool | ||
skill | SkillName | |
from | Server.Mobile | |
Résultat | bool |
public CheckTeachSkills ( SkillName skill, Server.Mobile m, int maxPointsToLearn, int &pointsToLearn, bool doTeach ) : TeachResult | ||
skill | SkillName | |
m | Server.Mobile | |
maxPointsToLearn | int | |
pointsToLearn | int | |
doTeach | bool | |
Résultat | TeachResult |
public CheckTeachingMatch ( Server.Mobile m ) : bool | ||
m | Server.Mobile | |
Résultat | bool |
public ComputeBonusDamage ( List |
||
list | List |
|
m | Server.Mobile | |
Résultat | int |
public CriminalAction ( bool message ) : void | ||
message | bool | |
Résultat | void |
public Damage ( int amount, Mobile from ) : void | ||
amount | int | |
from | Mobile | |
Résultat | void |
public Deserialize ( GenericReader reader ) : void | ||
reader | GenericReader | |
Résultat | void |
public DoHarmful ( Mobile target, bool indirect ) : void | ||
target | Mobile | |
indirect | bool | |
Résultat | void |
public FindMyName ( string str, bool bWithAll ) : bool | ||
str | string | |
bWithAll | bool | |
Résultat | bool |
public GenerateLoot ( bool spawning ) : void | ||
spawning | bool | |
Résultat | void |
public GetContextMenuEntries ( Mobile from, List |
||
from | Mobile | |
list | List |
|
Résultat | void |
public GetControlChance ( Mobile m ) : double | ||
m | Mobile | |
Résultat | double |
public GetControlChance ( Mobile m, bool useBaseSkill ) : double | ||
m | Mobile | |
useBaseSkill | bool | |
Résultat | double |
public GetDamageMaster ( Mobile damagee ) : Mobile | ||
damagee | Mobile | |
Résultat | Mobile |
public GetEthicAllegiance ( Mobile mob ) : Allegiance | ||
mob | Mobile | |
Résultat | Allegiance |
public GetFactionAllegiance ( Mobile mob ) : Allegiance | ||
mob | Mobile | |
Résultat | Allegiance |
public GetFightModeRanking ( Mobile m, FightMode acqType, bool bPlayerOnly ) : double | ||
m | Mobile | |
acqType | FightMode | |
bPlayerOnly | bool | |
Résultat | double |
public static GetLootingRights ( List |
||
damageEntries | List |
|
hitsMax | int | |
Résultat | List |
public static GetRandomAOSStats ( int minLevel, int maxLevel, int &attributeCount, int &min, int &max ) : void | ||
minLevel | int | |
maxLevel | int | |
attributeCount | int | |
min | int | |
max | int | |
Résultat | void |
public GetSpellSpecific ( Type type ) : Spell | ||
type | Type | |
Résultat | Spell |
public GetWeaponAbility ( ) : WeaponAbility | ||
Résultat | WeaponAbility |
public HandlesOnSpeech ( Mobile from ) : bool | ||
from | Mobile | |
Résultat | bool |
public HealEffect ( Mobile patient ) : void | ||
patient | Mobile | |
Résultat | void |
public IsHarmfulCriminal ( Mobile target ) : bool | ||
target | Mobile | |
Résultat | bool |
public OnBeforeSpawn ( Point3D location, Map m ) : void | ||
location | Point3D | |
m | Map | |
Résultat | void |
public OnCarve ( Mobile from, Corpse corpse, Item with ) : void | ||
from | Mobile | |
corpse | Corpse | |
with | Item | |
Résultat | void |
public OnDamage ( int amount, Mobile from, bool willKill ) : void | ||
amount | int | |
from | Mobile | |
willKill | bool | |
Résultat | void |
public OnDamagedBySpell ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
public OnDoubleClick ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
public OnDragDrop ( Mobile from, Item dropped ) : bool | ||
from | Mobile | |
dropped | Item | |
Résultat | bool |
public OnGaveMeleeAttack ( Mobile defender ) : void | ||
defender | Mobile | |
Résultat | void |
public OnGoldGiven ( Mobile from, Gold dropped ) : bool | ||
from | Mobile | |
dropped | Gold | |
Résultat | bool |
public OnGotMeleeAttack ( Mobile attacker ) : void | ||
attacker | Mobile | |
Résultat | void |
public OnHarmfulSpell ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
protected OnLocationChange ( Point3D oldLocation ) : void | ||
oldLocation | Point3D | |
Résultat | void |
public OnMovement ( Mobile m, Point3D oldLocation ) : void | ||
m | Mobile | |
oldLocation | Point3D | |
Résultat | void |
public OnRegionChange ( Region Old, Region New ) : void | ||
Old | Region | |
New | Region | |
Résultat | void |
public OnSingleClick ( Mobile from ) : void | ||
from | Mobile | |
Résultat | void |
public OnSpeech ( SpeechEventArgs e ) : void | ||
e | SpeechEventArgs | |
Résultat | void |
public Pacify ( Mobile master, DateTime endtime ) : void | ||
master | Mobile | |
endtime | DateTime | |
Résultat | void |
public PackArcanceScroll ( double chance ) : void | ||
chance | double | |
Résultat | void |
public PackArmor ( int minLevel, int maxLevel ) : bool | ||
minLevel | int | |
maxLevel | int | |
Résultat | bool |
public PackArmor ( int minLevel, int maxLevel, double chance ) : bool | ||
minLevel | int | |
maxLevel | int | |
chance | double | |
Résultat | bool |
public PackMagicItems ( int minLevel, int maxLevel ) : void | ||
minLevel | int | |
maxLevel | int | |
Résultat | void |
public PackMagicItems ( int minLevel, int maxLevel, double armorChance, double weaponChance ) : void | ||
minLevel | int | |
maxLevel | int | |
armorChance | double | |
weaponChance | double | |
Résultat | void |
public PackNecroReg ( int min, int max ) : void | ||
min | int | |
max | int | |
Résultat | void |
public PackNecroScroll ( int index ) : void | ||
index | int | |
Résultat | void |
public PackScroll ( int minCircle, int maxCircle ) : void | ||
minCircle | int | |
maxCircle | int | |
Résultat | void |
public PackStatue ( int min, int max ) : void | ||
min | int | |
max | int | |
Résultat | void |
public PackWeapon ( int minLevel, int maxLevel ) : bool | ||
minLevel | int | |
maxLevel | int | |
Résultat | bool |
public PackWeapon ( int minLevel, int maxLevel, double chance ) : bool | ||
minLevel | int | |
maxLevel | int | |
chance | double | |
Résultat | bool |
public Provoke ( Mobile master, Mobile target, bool bSuccess ) : void | ||
master | Mobile | |
target | Mobile | |
bSuccess | bool | |
Résultat | void |
public static RandomMinMaxScaled ( int min, int max ) : int | ||
min | int | |
max | int | |
Résultat | int |
public Serialize ( GenericWriter writer ) : void | ||
writer | GenericWriter | |
Résultat | void |
public SetControlMaster ( Mobile m ) : bool | ||
m | Mobile | |
Résultat | bool |
public SetDamage ( int min, int max ) : void | ||
min | int | |
max | int | |
Résultat | void |
public SetDamageType ( ResistanceType type, int val ) : void | ||
type | ResistanceType | |
val | int | |
Résultat | void |
public SetDamageType ( ResistanceType type, int min, int max ) : void | ||
type | ResistanceType | |
min | int | |
max | int | |
Résultat | void |
public SetLocation ( Point3D newLocation, bool isTeleport ) : void | ||
newLocation | Point3D | |
isTeleport | bool | |
Résultat | void |
public SetResistance ( ResistanceType type, int val ) : void | ||
type | ResistanceType | |
val | int | |
Résultat | void |
public SetResistance ( ResistanceType type, int min, int max ) : void | ||
type | ResistanceType | |
min | int | |
max | int | |
Résultat | void |
public SetSkill ( SkillName name, double val ) : void | ||
name | SkillName | |
val | double | |
Résultat | void |
public SetSkill ( SkillName name, double min, double max ) : void | ||
name | SkillName | |
min | double | |
max | double | |
Résultat | void |
public SpillAcid ( Mobile target, int Amount ) : void | ||
target | Mobile | |
Amount | int | |
Résultat | void |
public static Summon ( BaseCreature creature, Mobile caster, Point3D p, int sound, TimeSpan duration ) : bool | ||
creature | BaseCreature | |
caster | Mobile | |
p | Point3D | |
sound | int | |
duration | TimeSpan | |
Résultat | bool |
public static Summon ( BaseCreature creature, bool controlled, Mobile caster, Point3D p, int sound, TimeSpan duration ) : bool | ||
creature | BaseCreature | |
controlled | bool | |
caster | Mobile | |
p | Point3D | |
sound | int | |
duration | TimeSpan | |
Résultat | bool |
public Teach ( SkillName skill, Mobile m, int maxPointsToLearn, bool doTeach ) : bool | ||
skill | SkillName | |
m | Mobile | |
maxPointsToLearn | int | |
doTeach | bool | |
Résultat | bool |
public static TeleportPets ( Mobile master, Point3D loc, Map map ) : void | ||
master | Mobile | |
loc | Point3D | |
map | Map | |
Résultat | void |
public static TeleportPets ( Mobile master, Point3D loc, Map map, bool onlyBonded ) : void | ||
master | Mobile | |
loc | Point3D | |
map | Map | |
onlyBonded | bool | |
Résultat | void |
public TurnInternal ( int iTurnSteps ) : void | ||
iTurnSteps | int | |
Résultat | void |