Свойство | Type | Description | |
---|---|---|---|
InstancedCorpseTime | System.TimeSpan | ||
MonsterLootRightSacrifice | System.TimeSpan | ||
m_Forensicist | string |
Свойство | Type | Description | |
---|---|---|---|
AssignInstancedLoot | void |
Méthode | Description | |
---|---|---|
AddCarvedItem ( Item carved, Server.Mobile carver ) : void | ||
AddNameProperty ( |
||
BeginDecay ( System.TimeSpan delay ) : void | ||
CanLoot ( Server.Mobile from ) : bool | ||
Carve ( Server.Mobile from, Item item ) : void | ||
CheckContentDisplay ( Server.Mobile from ) : bool | ||
CheckItemUse ( Server.Mobile from, Item item ) : bool | ||
CheckLift ( Server.Mobile from, Item item, LRReason &reject ) : bool | ||
CheckLoot ( Server.Mobile from ) : bool | ||
Corpse ( Server.Mobile owner, |
||
Corpse ( Server.Mobile owner, List |
||
Corpse ( Server.Serial serial ) : System | ||
Deserialize ( Server.GenericReader reader ) : void | ||
DevourCorpse ( ) : bool | ||
GetCorpseName ( Server.Mobile m ) : string | ||
GetRestoreInfo ( Item item, Server.Point3D &loc ) : bool | ||
Initialize ( ) : void | ||
IsChildVisibleTo ( Server.Mobile m, Item child ) : bool | ||
IsCriminalAction ( Server.Mobile from ) : bool | ||
Mobile_CreateCorpseHandler ( Server.Mobile owner, |
||
OnAfterDelete ( ) : void | ||
OnAosSingleClick ( Server.Mobile from ) : void | ||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnItemLifted ( Server.Mobile from, Item item ) : void | ||
OnItemUsed ( Server.Mobile from, Item item ) : void | ||
OnSingleClick ( Server.Mobile from ) : void | ||
Open ( Server.Mobile from, bool checkSelfLoot ) : void | ||
SendInfoTo ( Server.Network.NetState state, bool sendOplPacket ) : void | ||
Serialize ( Server.GenericWriter writer ) : void | ||
SetRestoreInfo ( Item item, Server.Point3D loc ) : void | ||
TurnToBones ( ) : void |
Méthode | Description | |
---|---|---|
GetFlag ( CorpseFlag flag ) : bool | ||
SetFlag ( CorpseFlag flag, bool on ) : void |
Méthode | Description | |
---|---|---|
AssignInstancedLoot ( ) : void |
public AddCarvedItem ( Item carved, Server.Mobile carver ) : void | ||
carved | Item | |
carver | Server.Mobile | |
Résultat | void |
public AddNameProperty ( |
||
list | ||
Résultat | void |
public BeginDecay ( System.TimeSpan delay ) : void | ||
delay | System.TimeSpan | |
Résultat | void |
public CanLoot ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
Résultat | bool |
public Carve ( Server.Mobile from, Item item ) : void | ||
from | Server.Mobile | |
item | Item | |
Résultat | void |
public CheckContentDisplay ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
Résultat | bool |
public CheckItemUse ( Server.Mobile from, Item item ) : bool | ||
from | Server.Mobile | |
item | Item | |
Résultat | bool |
public CheckLift ( Server.Mobile from, Item item, LRReason &reject ) : bool | ||
from | Server.Mobile | |
item | Item | |
reject | LRReason | |
Résultat | bool |
public CheckLoot ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
Résultat | bool |
public Corpse ( Server.Mobile owner, |
||
owner | Server.Mobile | |
hair | ||
facialhair | ||
equipItems | List |
|
Résultat | System |
public Corpse ( Server.Mobile owner, List |
||
owner | Server.Mobile | |
equipItems | List |
|
Résultat | System |
public Corpse ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
Résultat | System |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
Résultat | void |
public static GetCorpseName ( Server.Mobile m ) : string | ||
m | Server.Mobile | |
Résultat | string |
protected GetFlag ( CorpseFlag flag ) : bool | ||
flag | CorpseFlag | |
Résultat | bool |
public GetRestoreInfo ( Item item, Server.Point3D &loc ) : bool | ||
item | Item | |
loc | Server.Point3D | |
Résultat | bool |
public IsChildVisibleTo ( Server.Mobile m, Item child ) : bool | ||
m | Server.Mobile | |
child | Item | |
Résultat | bool |
public IsCriminalAction ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
Résultat | bool |
public static Mobile_CreateCorpseHandler ( Server.Mobile owner, |
||
owner | Server.Mobile | |
hair | ||
facialhair | ||
initialContent | List |
|
equipItems | List |
|
Résultat | Server.Items.Container |
public OnAosSingleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
Résultat | void |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
Résultat | void |
public OnItemLifted ( Server.Mobile from, Item item ) : void | ||
from | Server.Mobile | |
item | Item | |
Résultat | void |
public OnItemUsed ( Server.Mobile from, Item item ) : void | ||
from | Server.Mobile | |
item | Item | |
Résultat | void |
public OnSingleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
Résultat | void |
public Open ( Server.Mobile from, bool checkSelfLoot ) : void | ||
from | Server.Mobile | |
checkSelfLoot | bool | |
Résultat | void |
public SendInfoTo ( Server.Network.NetState state, bool sendOplPacket ) : void | ||
state | Server.Network.NetState | |
sendOplPacket | bool | |
Résultat | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
Résultat | void |
protected SetFlag ( CorpseFlag flag, bool on ) : void | ||
flag | CorpseFlag | |
on | bool | |
Résultat | void |
public SetRestoreInfo ( Item item, Server.Point3D loc ) : void | ||
item | Item | |
loc | Server.Point3D | |
Résultat | void |
public static TimeSpan,System InstancedCorpseTime | ||
Résultat | System.TimeSpan |
public static TimeSpan,System MonsterLootRightSacrifice | ||
Résultat | System.TimeSpan |