C# Class ScanMaster.Acquire.Patterns.PulsedRFScanPatternBuilder2

A pattern that switches between rf systems at a given time.
Inheritance: DAQ.Pattern.PatternBuilder32
Afficher le fichier Open project: ColdMatter/EDMSuite Class Usage Examples

Méthodes publiques

Méthode Description
FlashlampPulse ( int startTime, int valveToQ, int flashToQ ) : int
Shot ( int startTime, int valvePulseLength, int valveToQ, int flashToQ, int delayToDetectorTrigger, int rf1CentreTime, int rf1Length, int rf2CentreTime, int rf2Length, int piFlipTime, int fmCentreTime, int fmLength, int attCentreTime, int attLength, int scramblerCentreTime, int scramblerLength, int rf1BlankingCentreTime, int rf1BlankingLength, int rf2BlankingCentreTime, int rf2BlankingLength, bool modulated ) : int
ShotSequence ( int startTime, int numberOfOnOffShots, int padShots, int flashlampPulseInterval, int valvePulseLength, int valveToQ, int flashToQ, int delayToDetectorTrigger, int rf1CentreTime, int rf1Length, int rf2CentreTime, int rf2Length, int piFlipTime, int fmCentreTime, int fmLength, int attCentreTime, int attLength, int scramblerCentreTime, int scramblerLength, int rf1BlankingCentreTime, int rf1BlankingLength, int rf2BlankingCentreTime, int rf2BlankingLength, bool modulateOn ) : int

Method Details

FlashlampPulse() public méthode

public FlashlampPulse ( int startTime, int valveToQ, int flashToQ ) : int
startTime int
valveToQ int
flashToQ int
Résultat int

Shot() public méthode

public Shot ( int startTime, int valvePulseLength, int valveToQ, int flashToQ, int delayToDetectorTrigger, int rf1CentreTime, int rf1Length, int rf2CentreTime, int rf2Length, int piFlipTime, int fmCentreTime, int fmLength, int attCentreTime, int attLength, int scramblerCentreTime, int scramblerLength, int rf1BlankingCentreTime, int rf1BlankingLength, int rf2BlankingCentreTime, int rf2BlankingLength, bool modulated ) : int
startTime int
valvePulseLength int
valveToQ int
flashToQ int
delayToDetectorTrigger int
rf1CentreTime int
rf1Length int
rf2CentreTime int
rf2Length int
piFlipTime int
fmCentreTime int
fmLength int
attCentreTime int
attLength int
scramblerCentreTime int
scramblerLength int
rf1BlankingCentreTime int
rf1BlankingLength int
rf2BlankingCentreTime int
rf2BlankingLength int
modulated bool
Résultat int

ShotSequence() public méthode

public ShotSequence ( int startTime, int numberOfOnOffShots, int padShots, int flashlampPulseInterval, int valvePulseLength, int valveToQ, int flashToQ, int delayToDetectorTrigger, int rf1CentreTime, int rf1Length, int rf2CentreTime, int rf2Length, int piFlipTime, int fmCentreTime, int fmLength, int attCentreTime, int attLength, int scramblerCentreTime, int scramblerLength, int rf1BlankingCentreTime, int rf1BlankingLength, int rf2BlankingCentreTime, int rf2BlankingLength, bool modulateOn ) : int
startTime int
numberOfOnOffShots int
padShots int
flashlampPulseInterval int
valvePulseLength int
valveToQ int
flashToQ int
delayToDetectorTrigger int
rf1CentreTime int
rf1Length int
rf2CentreTime int
rf2Length int
piFlipTime int
fmCentreTime int
fmLength int
attCentreTime int
attLength int
scramblerCentreTime int
scramblerLength int
rf1BlankingCentreTime int
rf1BlankingLength int
rf2BlankingCentreTime int
rf2BlankingLength int
modulateOn bool
Résultat int