C# Class Sanguosha.UI.Effects.ZoomBlurEffect

This is the implementation of an extensible framework ShaderEffect which loads a shader model 2 pixel shader. Dependecy properties declared in this class are mapped to registers as defined in the *.ps file being loaded below.
Inheritance: System.Windows.Media.Effects.ShaderEffect
Afficher le fichier Open project: RagingBigFemaleBird/sgs

Méthodes publiques

Свойство Type Description
BlurAmountProperty System.Windows.DependencyProperty
CenterProperty System.Windows.DependencyProperty
InputProperty System.Windows.DependencyProperty

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
ZoomBlurEffect ( ) : System

Creates an instance and updates the shader's variables to the default values.

Method Details

ZoomBlurEffect() public méthode

Creates an instance and updates the shader's variables to the default values.
public ZoomBlurEffect ( ) : System
Résultat System

Property Details

BlurAmountProperty public_oe static_oe property

This property is mapped to the BlurAmount variable within the pixel shader.
public static DependencyProperty,System.Windows BlurAmountProperty
Résultat System.Windows.DependencyProperty

CenterProperty public_oe static_oe property

This property is mapped to the CenterX variable within the pixel shader.
public static DependencyProperty,System.Windows CenterProperty
Résultat System.Windows.DependencyProperty

InputProperty public_oe static_oe property

The explict input for this pixel shader.
public static DependencyProperty,System.Windows InputProperty
Résultat System.Windows.DependencyProperty