Méthode | Description | |
---|---|---|
OnHit ( |
Méthode | Description | |
---|---|---|
OnFire ( bool byPlayer ) : System.Threading.Tasks.Task |
protected OnFire ( bool byPlayer ) : System.Threading.Tasks.Task | ||
byPlayer | bool | |
Résultat | System.Threading.Tasks.Task |
public OnHit ( |
||
target | ||
killed | bool | |
bulletNode | Urho.Node | |
Résultat | void |