Méthode | Description | |
---|---|---|
GetDevice ( ) : string |
Get the name of the current audio capture device
|
|
SetDevice ( string Name ) : bool |
Set the audio capture device
|
|
SoundRecorder ( ) : System |
Default constructor
|
|
Start ( ) : bool |
Start the capture using the default sample rate (44100 Hz). Please note that only one capture can happen at the same time.
|
|
Start ( uint sampleRate ) : bool |
Start the capture. The sampleRate parameter defines the number of audio samples captured per second. The higher, the better the quality (for example, 44100 samples/sec is CD quality). This function uses its own thread so that it doesn't block the rest of the program while the capture runs. Please note that only one capture can happen at the same time.
|
|
Stop ( ) : void |
Stop the capture
|
|
ToString ( ) : string |
Provide a string describing the object
|
Méthode | Description | |
---|---|---|
Destroy ( bool disposing ) : void |
Handle the destruction of the object
|
|
OnProcessSamples ( short samples ) : bool |
Process a new chunk of recorded samples. This virtual function is called every time a new chunk of recorded data is available. The derived class can then do whatever it wants with it (storing it, playing it, sending it over the network, etc.).
|
|
OnStart ( ) : bool |
Start capturing audio data. This virtual function may be overridden by a derived class if something has to be done every time a new capture starts. If not, this function can be ignored; the default implementation does nothing.
|
|
OnStop ( ) : void |
Stop capturing audio data. This virtual function may be overridden by a derived class if something has to be done every time the capture ends. If not, this function can be ignored; the default implementation does nothing.
|
|
SetProcessingInterval ( Time interval ) : void |
The processing interval controls the period between calls to the onProcessSamples function. You may want to use a small interval if you want to process the recorded data in real time, for example. Note: this is only a hint, the actual period may vary. So don't rely on this parameter to implement precise timing. The default processing interval is 100 ms.
|
Méthode | Description | |
---|---|---|
ProcessSamples ( IntPtr samples, uint nbSamples, IntPtr userData ) : bool |
Function called directly by the C library ; convert arguments and forward them to the internal virtual function
|
|
sfSoundRecorder_create ( StartCallback OnStart, ProcessCallback OnProcess, StopCallback OnStop, IntPtr UserData ) : IntPtr | ||
sfSoundRecorder_destroy ( IntPtr SoundRecorder ) : void | ||
sfSoundRecorder_getAvailableDevices ( uint &Count ) : IntPtr* | ||
sfSoundRecorder_getChannelCount ( IntPtr SoundRecorder ) : uint | ||
sfSoundRecorder_getDefaultDevice ( ) : IntPtr | ||
sfSoundRecorder_getDevice ( IntPtr SoundRecorder ) : IntPtr | ||
sfSoundRecorder_getSampleRate ( IntPtr SoundRecorder ) : uint | ||
sfSoundRecorder_isAvailable ( ) : bool | ||
sfSoundRecorder_setChannelCount ( IntPtr SoundRecorder, uint channelCount ) : void | ||
sfSoundRecorder_setDevice ( IntPtr SoundRecorder, string Name ) : bool | ||
sfSoundRecorder_setProcessingInterval ( IntPtr SoundRecorder, Time Interval ) : void | ||
sfSoundRecorder_start ( IntPtr SoundRecorder, uint SampleRate ) : bool | ||
sfSoundRecorder_stop ( IntPtr SoundRecorder ) : void |
protected Destroy ( bool disposing ) : void | ||
disposing | bool | Is the GC disposing the object, or is it an explicit call ? |
Résultat | void |
protected abstract OnProcessSamples ( short samples ) : bool | ||
samples | short | Array of samples to process |
Résultat | bool |
public SetDevice ( string Name ) : bool | ||
Name | string | The name of the audio capture device |
Résultat | bool |
protected SetProcessingInterval ( Time interval ) : void | ||
interval | Time | |
Résultat | void |
public Start ( uint sampleRate ) : bool | ||
sampleRate | uint | Sound frequency; the more samples, the higher the quality (44100 by default = CD quality) |
Résultat | bool |