C# Class SDKAIO.Champions.Janna.Janna

This class handles the Janna champion.
Inheritance: ChampionBase
Afficher le fichier Open project: DZ191/LeagueSharp

Méthodes publiques

Méthode Description
Janna ( ) : System

Initializes a new instance of the Janna class.

Méthodes protégées

Méthode Description
GetMenuGenerator ( ) : IMenuGenerator

Gets the MenuGenerator instance for the current champion.

OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Called when the unit finishes the windup time for the AutoAttack.

OnChampLoad ( ) : void

Called when the Champion Module is loaded.

OnCombo ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.Combo.

OnHybrid ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.Hybrid.

OnLaneClear ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.LaneClear.

OnLastHit ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.LastHit.

OnTick ( ) : void

Called every tick of the Game.

Private Methods

Méthode Description
OnGapcloser ( object sender, LeagueSharp.SDK.Events e ) : void

Called when an enemy gapcloses on the player.

OnInterruptableTarget ( object sender, LeagueSharp.SDK.Events e ) : void

Called when an interruptable target is in range.

OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Called when a spell is processed by the game after its casting (After a spell)

OnTeleport ( object sender, LeagueSharp.SDK.TeleportEventArgs e ) : void
OnTurretAttack ( object sender, LeagueSharp.SDK.TurretArgs e ) : void

Called when a turret firest an Attack.

Method Details

GetMenuGenerator() protected méthode

Gets the MenuGenerator instance for the current champion.
protected GetMenuGenerator ( ) : IMenuGenerator
Résultat IMenuGenerator

Janna() public méthode

Initializes a new instance of the Janna class.
public Janna ( ) : System
Résultat System

OnAfterAttack() protected méthode

Called when the unit finishes the windup time for the AutoAttack.
protected OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void
sender Obj_AI_Base The sender.
args GameObjectProcessSpellCastEventArgs The instance containing the event data.
Résultat void

OnChampLoad() protected méthode

Called when the Champion Module is loaded.
protected OnChampLoad ( ) : void
Résultat void

OnCombo() protected méthode

Called when the Active mode of the Orbwalker is OrbwalkingMode.Combo.
protected OnCombo ( ) : void
Résultat void

OnHybrid() protected méthode

Called when the Active mode of the Orbwalker is OrbwalkingMode.Hybrid.
protected OnHybrid ( ) : void
Résultat void

OnLaneClear() protected méthode

Called when the Active mode of the Orbwalker is OrbwalkingMode.LaneClear.
protected OnLaneClear ( ) : void
Résultat void

OnLastHit() protected méthode

Called when the Active mode of the Orbwalker is OrbwalkingMode.LastHit.
protected OnLastHit ( ) : void
Résultat void

OnTick() protected méthode

Called every tick of the Game.
protected OnTick ( ) : void
Résultat void