Méthode | Description | |
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MainForm ( ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnAssetDataLoaded ( RolePlayCharacterAsset asset ) : void |
Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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eaAssetControl1_OnPathChanged ( object sender, EventArgs e ) : void | ||
edmAssetControl1_OnPathChanged ( object sender, EventArgs e ) : void | ||
siAssetControl1_OnPathChanged ( object sender, EventArgs e ) : void | ||
textBoxCharacterBody_TextChanged ( object sender, EventArgs e ) : void | ||
textBoxCharacterName_TextChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
protected OnAssetDataLoaded ( RolePlayCharacterAsset asset ) : void | ||
asset | RolePlayCharacterAsset | |
Résultat | void |