Méthode | Description | |
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DLCConverter ( ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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AppIdVisibilty ( ) : void | ||
DLCConverter_Load ( object sender, |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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PopulateAppIdCombo ( GameVersion gameVersion ) : void | ||
ProcessCompleted ( object sender, |
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SelectComboAppId ( string appId ) : void | ||
ShowCurrentOperation ( string message ) : void | ||
ToggleUIControls ( bool enable ) : void | ||
btnConvert_Click ( object sender, |
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cmbAppId_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
defineSourcePlatform ( ) : void | ||
defineTargetPlatform ( ) : void | ||
doConvert ( object sender, DoWorkEventArgs e ) : void | ||
platformTargetCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
txtAppId_Validating ( object sender, CancelEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |