Méthode | Description | |
---|---|---|
ClearAll ( float r, float g, float b, float a ) : void | ||
ClearColor ( float r, float g, float b, float a ) : void | ||
ClearColorDepth ( float r, float g, float b, float a ) : void | ||
ClearDepthStencil ( ) : void | ||
Dispose ( ) : void | ||
EnableRenderTarget ( ) : void | ||
EnableRenderTarget ( IDepthStencil depthStencil ) : void | ||
Present ( ) : void | ||
Update ( ) : void | ||
Video ( IDisposableResource parent, IApplication application, DepthStencilFormats depthStencilFormats, bool vSync ) : System |
Méthode | Description | |
---|---|---|
DefaultSurfaceFormat ( ) : SurfaceFormats | ||
init ( IDisposableResource parent, IApplication application, DepthStencilFormats depthStencilFormats, bool vSync ) : void | ||
init ( IDisposableResource parent, IApplication application, DepthStencilFormats depthStencilFormats, bool vSync, Windows swapChainBackgroundPanel ) : void | ||
surfaceFormat ( SurfaceFormats surfaceFormat ) : REIGN_DXGI_FORMAT |
public ClearAll ( float r, float g, float b, float a ) : void | ||
r | float | |
g | float | |
b | float | |
a | float | |
Résultat | void |
public ClearColor ( float r, float g, float b, float a ) : void | ||
r | float | |
g | float | |
b | float | |
a | float | |
Résultat | void |
public ClearColorDepth ( float r, float g, float b, float a ) : void | ||
r | float | |
g | float | |
b | float | |
a | float | |
Résultat | void |
public EnableRenderTarget ( IDepthStencil depthStencil ) : void | ||
depthStencil | IDepthStencil | |
Résultat | void |
public Video ( IDisposableResource parent, IApplication application, DepthStencilFormats depthStencilFormats, bool vSync ) : System | ||
parent | IDisposableResource | |
application | IApplication | |
depthStencilFormats | DepthStencilFormats | |
vSync | bool | |
Résultat | System |