C# Class Recurity.Swf.TagHandler.DefineSprite

Defines a sprite character

The DefineSprite tag defines a sprite character. It consists of a

character ID and a frame count, followed by a series of control

tags. The sprite is terminated with an End tag. The length specified

in the Header reflects the length of the entire DefineSprite tag, including

the ControlTags field. Definition tags (such as DefineShape) are not

allowed in the DefineSprite tag. All of the characters that control tags

Inheritance: AbstractTagHandler, ISwfCharacter
Afficher le fichier Open project: rtezli/Blitzableiter Class Usage Examples

Méthodes publiques

Méthode Description
DefineSprite ( byte InitialVersion ) : System

Defines a sprite character

ToString ( ) : string

Converts the value of this instance to a System.String.

Verify ( ) : bool

Verifies this object and its components for documentation compliance.

Write ( Stream output ) : void

Writes this object back to a stream

Méthodes protégées

Méthode Description
Parse ( ) : void

Parses this object out of a stream

Method Details

DefineSprite() public méthode

Defines a sprite character
public DefineSprite ( byte InitialVersion ) : System
InitialVersion byte The version of the Swf file using this tag.
Résultat System

Parse() protected méthode

Parses this object out of a stream
protected Parse ( ) : void
Résultat void

ToString() public méthode

Converts the value of this instance to a System.String.
public ToString ( ) : string
Résultat string

Verify() public méthode

Verifies this object and its components for documentation compliance.
public Verify ( ) : bool
Résultat bool

Write() public méthode

Writes this object back to a stream
public Write ( Stream output ) : void
output Stream The stream to write to.
Résultat void