Méthode | Description | |
---|---|---|
Clone ( ) : object | ||
CollisionRect ( float w, float h, Vector2 c, bool isStatic = false ) : System |
public CollisionRect ( float w, float h, Vector2 c, bool isStatic = false ) : System | ||
w | float | |
h | float | |
c | Vector2 | |
isStatic | bool | |
Résultat | System |