C# Class RPGGame.GameServer.UserData.Energy.Data

Afficher le fichier Open project: SyncZone/Examples

Méthodes publiques

Свойство Type Description
EnergyId System.Int32

Méthodes publiques

Méthode Description
Data ( GameUser user, Int32 energyId ) : System
Data ( GameUser user, Int32 energyId, Int32 point, System.DateTime lastUpdateTime ) : System
RecoveryByLevelUp ( ) : void

플레이어의 현재 레벨에 따라 에너지 회복

Private Methods

Méthode Description
Recovery ( ) : void

에너지를 사용한 후 포인트 회복 처리

Method Details

Data() public méthode

public Data ( GameUser user, Int32 energyId ) : System
user GameUser
energyId System.Int32
Résultat System

Data() public méthode

public Data ( GameUser user, Int32 energyId, Int32 point, System.DateTime lastUpdateTime ) : System
user GameUser
energyId System.Int32
point System.Int32
lastUpdateTime System.DateTime
Résultat System

RecoveryByLevelUp() public méthode

플레이어의 현재 레벨에 따라 에너지 회복
public RecoveryByLevelUp ( ) : void
Résultat void

Property Details

EnergyId public_oe property

public Int32,System EnergyId
Résultat System.Int32