Méthode | Description | |
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GetAvailableAPIList ( ) : bool |
Retrieve list of API's from
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GetInstalledAPIList ( ) : void |
Get list of installed APIs
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GetInstalledSimulatorList ( ) : bool |
Retrieve a list of the installed runtimes on the PC.
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GetSimulatorList ( ) : bool |
Retrieve list of Available Simulators
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IsAPIInstalled ( string version, string name ) : int |
Check to see if API is installed
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OnBuildBegin ( EnvDTE Scope, EnvDTE Action ) : void |
This event is fired only when user wants to build, rebuild or clean the project.
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OnBuildDone ( EnvDTE Scope, EnvDTE Action ) : void |
This event is fired only when the build/rebuild/clean process ends.
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VSNDK_PackagePackage ( ) : System |
Default constructor of the package. Inside this method you can place any initialization code that does not require any Visual Studio service because at this point the package object is created but not sited yet inside Visual Studio environment. The place to do all the other initialization is the Initialize method.
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Méthode | Description | |
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Initialize ( ) : void |
Initialization of the package; this method is called right after the package is sited, so this is the place where you can put all the initilaization code that rely on services provided by VisualStudio.
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Méthode | Description | |
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APIListDataReceived ( object sender, System e ) : void |
On Data Received event handler
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BuildBar ( ) : bool |
Identify the projects to be build and start the build process.
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Built ( ) : void |
Verify if the build process was successful. If so, start deploying the app.
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Deployed ( ) : void |
Get the process ID and launch an executable using the VSNDK debug engine.
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ErrorDataReceived ( object sender, System e ) : void |
On Error received event handler
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IsBlackBerrySolution ( EnvDTE dte ) : bool |
Check to see if current solution is configured with a BlackBerry Configuration.
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IsSimulatorInstalled ( string version ) : bool |
Check to see if Simulator is installed
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LaunchDebugTarget ( string pidString ) : bool |
Launch an executable using the VSNDK debug engine.
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LaunchDebugTarget ( string pidString, string toolsPath, string publicKeyPath, string targetIP, string password, string executablePath ) : bool |
Launch an executable using the VSNDK debug engine.
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MenuItemCallback ( object sender, |
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SetNDKPath ( ) : void |
Set the NDK path into the registry if not already set.
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ShowDebugTokenWindow ( object sender, |
This function is called when the user clicks the menu item that shows the tool window. See the Initialize method to see how the menu item is associated to this function using the OleMenuCommandService service and the MenuCommand class.
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ShowSettingsWindow ( object sender, |
This function is called when the user clicks the menu item that shows the tool window. See the Initialize method to see how the menu item is associated to this function using the OleMenuCommandService service and the MenuCommand class.
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ShowToolWindow ( object sender, |
This function is called when the user clicks the menu item that shows the tool window. See the Initialize method to see how the menu item is associated to this function using the OleMenuCommandService service and the MenuCommand class.
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SimulatorListDataReceived ( object sender, System e ) : void |
On Data Received event handler
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checkDebugConfiguration ( ) : bool |
Verify if the app configuration is Debug.
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getPID ( DTE2 dte, string &pidString ) : bool |
Get the PID of the launched native app by parsing text from the output window.
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getPIDfromGDB ( string processName, string IP, string password, bool isSimulator, string toolsPath, string publicKeyPath ) : string | ||
getProcessInfo ( DTE2 dte, string &pidString, string &toolsPath, string &publicKeyPath, string &targetIP, string &password, string &executablePath ) : bool |
Get the PID of the launched native app by parsing text from the output window.
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startDebugCommandEvents_AfterExecute ( string Guid, int ID, object CustomIn, object CustomOut ) : void |
New Start Debug Command Events After Execution Event Handler.
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startDebugCommandEvents_BeforeExecute ( string Guid, int ID, object CustomIn, object CustomOut, bool &CancelDefault ) : void |
New Start Debug Command Events Before Execution Event Handler. Call the method responsible for building the app.
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public GetInstalledSimulatorList ( ) : bool | ||
Résultat | bool |
public IsAPIInstalled ( string version, string name ) : int | ||
version | string | Check version number |
name | string | Check API name |
Résultat | int |
public OnBuildBegin ( EnvDTE Scope, EnvDTE Action ) : void | ||
Scope | EnvDTE | Represents the scope of the build. |
Action | EnvDTE | Represents the type of build action that is occurring, such as a build or a deploy action. |
Résultat | void |
public OnBuildDone ( EnvDTE Scope, EnvDTE Action ) : void | ||
Scope | EnvDTE | Represents the scope of the build. |
Action | EnvDTE | Represents the type of build action that is occurring, such as a build or a deploy action. |
Résultat | void |