C# Class RA.ThingFilterUI

Afficher le fichier Open project: RWA-Team/RimworldAscension

Méthodes publiques

Свойство Type Description
viewHeight float

Méthodes publiques

Méthode Description
DoThingFilterConfigWindow ( Rect rect, Vector2 &scrollPosition, ThingFilter filter, ThingFilter parentFilter = null, int openMask = 1 ) : void
DrawHitPointsFilterConfig ( float &y, float width, ThingFilter filter ) : void
DrawQualityFilterConfig ( float &y, float width, ThingFilter filter ) : void

Method Details

DoThingFilterConfigWindow() public static méthode

public static DoThingFilterConfigWindow ( Rect rect, Vector2 &scrollPosition, ThingFilter filter, ThingFilter parentFilter = null, int openMask = 1 ) : void
rect UnityEngine.Rect
scrollPosition UnityEngine.Vector2
filter ThingFilter
parentFilter ThingFilter
openMask int
Résultat void

DrawHitPointsFilterConfig() public static méthode

public static DrawHitPointsFilterConfig ( float &y, float width, ThingFilter filter ) : void
y float
width float
filter ThingFilter
Résultat void

DrawQualityFilterConfig() public static méthode

public static DrawQualityFilterConfig ( float &y, float width, ThingFilter filter ) : void
y float
width float
filter ThingFilter
Résultat void

Property Details

viewHeight public_oe static_oe property

public static float viewHeight
Résultat float