Méthode | Description | |
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AddShader ( |
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AddShaderFromSourceCode ( uint type, Qyoto.QByteArray source ) : bool | ||
AddShaderFromSourceCode ( uint type, string source ) : bool | ||
AddShaderFromSourceFile ( uint type, string fileName ) : bool | ||
AttributeLocation ( Qyoto.QByteArray name ) : int | ||
AttributeLocation ( string name ) : int | ||
Bind ( ) : bool | ||
BindAttributeLocation ( Qyoto.QByteArray name, int location ) : void | ||
BindAttributeLocation ( string name, int location ) : void | ||
DisableAttributeArray ( int location ) : void | ||
DisableAttributeArray ( string name ) : void | ||
Dispose ( ) : void | ||
EnableAttributeArray ( int location ) : void | ||
EnableAttributeArray ( string name ) : void | ||
HasOpenGLShaderPrograms ( ) : bool | ||
HasOpenGLShaderPrograms ( |
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IsLinked ( ) : bool | ||
Log ( ) : string | ||
ProgramId ( ) : uint | ||
QGLShaderProgram ( |
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QGLShaderProgram ( |
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QGLShaderProgram ( |
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Release ( ) : void | ||
RemoveAllShaders ( ) : void | ||
RemoveShader ( |
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SetAttributeArray ( int location, |
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SetAttributeArray ( int location, |
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SetAttributeArray ( int location, |
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SetAttributeArray ( int location, |
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SetAttributeArray ( int location, |
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SetAttributeArray ( int location, |
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SetAttributeArray ( string name, |
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SetAttributeArray ( string name, |
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SetAttributeArray ( string name, |
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SetAttributeArray ( string name, |
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SetAttributeArray ( string name, |
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SetAttributeArray ( string name, |
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SetAttributeValue ( int location, |
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SetAttributeValue ( int location, |
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SetAttributeValue ( int location, |
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SetAttributeValue ( int location, |
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SetAttributeValue ( string name, |
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SetAttributeValue ( string name, |
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SetAttributeValue ( string name, |
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SetAttributeValue ( string name, |
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SetUniformValue ( int location, |
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SetUniformValue ( int location, |
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SetUniformValue ( int location, Qyoto.QPoint point ) : void | ||
SetUniformValue ( int location, |
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SetUniformValue ( int location, Qyoto.QSize size ) : void | ||
SetUniformValue ( int location, Qyoto.QSizeF size ) : void | ||
SetUniformValue ( int location, |
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SetUniformValue ( int location, |
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SetUniformValue ( int location, |
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SetUniformValue ( int location, |
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SetUniformValue ( int location, int value ) : void | ||
SetUniformValue ( int location, uint value ) : void | ||
SetUniformValue ( string name, |
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SetUniformValue ( string name, |
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SetUniformValue ( string name, Qyoto.QPoint point ) : void | ||
SetUniformValue ( string name, |
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SetUniformValue ( string name, Qyoto.QSize size ) : void | ||
SetUniformValue ( string name, Qyoto.QSizeF size ) : void | ||
SetUniformValue ( string name, |
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SetUniformValue ( string name, |
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SetUniformValue ( string name, |
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SetUniformValue ( string name, |
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SetUniformValue ( string name, int value ) : void | ||
SetUniformValue ( string name, uint value ) : void | ||
SetUniformValueArray ( int location, |
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SetUniformValueArray ( int location, |
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SetUniformValueArray ( int location, |
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SetUniformValueArray ( int location, |
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SetUniformValueArray ( string name, |
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SetUniformValueArray ( string name, |
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SetUniformValueArray ( string name, |
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SetUniformValueArray ( string name, |
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Shaders ( ) : List |
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Tr ( string s ) : string | ||
Tr ( string s, string c ) : string | ||
UniformLocation ( Qyoto.QByteArray name ) : int | ||
UniformLocation ( string name ) : int |
Méthode | Description | |
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CreateProxy ( ) : void | ||
QGLShaderProgram ( |
Méthode | Description | |
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Link ( ) : bool | ||
QGLShaderProgram ( ) : System |
public AddShader ( |
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shader | ||
Résultat | bool |
public AddShaderFromSourceCode ( uint type, Qyoto.QByteArray source ) : bool | ||
type | uint | |
source | Qyoto.QByteArray | |
Résultat | bool |
public AddShaderFromSourceCode ( uint type, string source ) : bool | ||
type | uint | |
source | string | |
Résultat | bool |
public AddShaderFromSourceFile ( uint type, string fileName ) : bool | ||
type | uint | |
fileName | string | |
Résultat | bool |
public AttributeLocation ( Qyoto.QByteArray name ) : int | ||
name | Qyoto.QByteArray | |
Résultat | int |
public AttributeLocation ( string name ) : int | ||
name | string | |
Résultat | int |
public BindAttributeLocation ( Qyoto.QByteArray name, int location ) : void | ||
name | Qyoto.QByteArray | |
location | int | |
Résultat | void |
public BindAttributeLocation ( string name, int location ) : void | ||
name | string | |
location | int | |
Résultat | void |
public DisableAttributeArray ( int location ) : void | ||
location | int | |
Résultat | void |
public DisableAttributeArray ( string name ) : void | ||
name | string | |
Résultat | void |
public EnableAttributeArray ( int location ) : void | ||
location | int | |
Résultat | void |
public EnableAttributeArray ( string name ) : void | ||
name | string | |
Résultat | void |
public static HasOpenGLShaderPrograms ( ) : bool | ||
Résultat | bool |
public static HasOpenGLShaderPrograms ( |
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context | ||
Résultat | bool |
public QGLShaderProgram ( |
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context | ||
Résultat | System |
public QGLShaderProgram ( |
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context | ||
parent | ||
Résultat | System |
public QGLShaderProgram ( |
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parent | ||
Résultat | System |
protected QGLShaderProgram ( |
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dummy | ||
Résultat | System |
public RemoveShader ( |
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shader | ||
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
Résultat | void |
public SetAttributeArray ( int location, |
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location | int | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
Résultat | void |
public SetAttributeArray ( string name, |
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name | string | |
values | ||
stride | int | |
Résultat | void |
public SetAttributeValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetAttributeValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetAttributeValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetAttributeValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetAttributeValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetAttributeValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetAttributeValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetAttributeValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
color | ||
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetUniformValue ( int location, Qyoto.QPoint point ) : void | ||
location | int | |
point | Qyoto.QPoint | |
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
point | ||
Résultat | void |
public SetUniformValue ( int location, Qyoto.QSize size ) : void | ||
location | int | |
size | Qyoto.QSize | |
Résultat | void |
public SetUniformValue ( int location, Qyoto.QSizeF size ) : void | ||
location | int | |
size | Qyoto.QSizeF | |
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetUniformValue ( int location, |
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location | int | |
value | ||
Résultat | void |
public SetUniformValue ( int location, int value ) : void | ||
location | int | |
value | int | |
Résultat | void |
public SetUniformValue ( int location, uint value ) : void | ||
location | int | |
value | uint | |
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
color | ||
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( string name, Qyoto.QPoint point ) : void | ||
name | string | |
point | Qyoto.QPoint | |
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
point | ||
Résultat | void |
public SetUniformValue ( string name, Qyoto.QSize size ) : void | ||
name | string | |
size | Qyoto.QSize | |
Résultat | void |
public SetUniformValue ( string name, Qyoto.QSizeF size ) : void | ||
name | string | |
size | Qyoto.QSizeF | |
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( string name, |
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name | string | |
value | ||
Résultat | void |
public SetUniformValue ( string name, int value ) : void | ||
name | string | |
value | int | |
Résultat | void |
public SetUniformValue ( string name, uint value ) : void | ||
name | string | |
value | uint | |
Résultat | void |
public SetUniformValueArray ( int location, |
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location | int | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( int location, |
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location | int | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( int location, |
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location | int | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( int location, |
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location | int | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( string name, |
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name | string | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( string name, |
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name | string | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( string name, |
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name | string | |
values | ||
count | int | |
Résultat | void |
public SetUniformValueArray ( string name, |
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name | string | |
values | ||
count | int | |
Résultat | void |
public static Tr ( string s, string c ) : string | ||
s | string | |
c | string | |
Résultat | string |
public UniformLocation ( Qyoto.QByteArray name ) : int | ||
name | Qyoto.QByteArray | |
Résultat | int |
public UniformLocation ( string name ) : int | ||
name | string | |
Résultat | int |