C# Class Questor.Modules.Combat.Drones

The drones class will manage any and all drone related combat
Drones will always work their way from lowest value target to highest value target and will only attack entities (not structures)
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Méthodes publiques

Свойство Type Description
DronesInstances int
Recall bool
WarpScrambled bool

Méthodes publiques

Méthode Description
ProcessState ( ) : void

Private Methods

Méthode Description
Drones ( ) : System
EngageTarget ( ) : void

Engage the target

GetArmorPctTotal ( ) : double
GetDamagedDrones ( ) : void
GetShieldPctTotal ( ) : double
GetStructurePctTotal ( ) : double

Method Details

ProcessState() public static méthode

public static ProcessState ( ) : void
Résultat void

Property Details

DronesInstances public_oe static_oe property

public static int DronesInstances
Résultat int

Recall public_oe static_oe property

public static bool Recall
Résultat bool

WarpScrambled public_oe static_oe property

public static bool WarpScrambled
Résultat bool