Свойство | Type | Description | |
---|---|---|---|
AnalogStickDeadZone | System.Single |
Свойство | Type | Description | |
---|---|---|---|
CalculateDevicePpi | System.Single | ||
CalculateDeviceSize | System.Single | ||
CalculateFramesPerSecond | void | ||
CalculateTimeSinceLastFrame | void | ||
CalculateUpdateTime | void | ||
Cleanup | void | ||
CleanupGraphics | void | ||
CleanupInput | void | ||
CleanupModes | void | ||
CleanupOptions | void | ||
CleanupRandomGenerator | void | ||
CleanupRunState | void | ||
CleanupTimers | void | ||
CompleteRenderTimer | void | ||
CompleteUpdateTimer | void | ||
Initialize | void | ||
InitializeGraphics | void | ||
InitializeInput | void | ||
InitializeModes | void | ||
InitializeOptions | void | ||
InitializeRandomGenerator | void | ||
InitializeRunState | void | ||
InitializeTimers | void | ||
PauseInGameTimer | void | ||
RefreshInputData | void | ||
Render | void | ||
ResumeInGameTimer | void | ||
StartRenderTimer | void | ||
StartUpdateTimer | void | ||
Update | void | ||
UpdateRunState | void |
Méthode | Description | |
---|---|---|
AppLoop ( ) : void | ||
AppManager ( |
||
CleanupPreviousMode ( ) : void | ||
Dispose ( ) : void | ||
FreeMemory ( ) : void | ||
GoToMode ( CreateModeDelegate factory ) : void | ||
GoToModeThenReturn ( CreateModeDelegate factory, |
||
GoToOptionsScreenMode ( ) : void | ||
GoToTitleScreenMode ( ) : void | ||
InitializeCurrentMode ( ) : void | ||
ReturnToMode ( ) : void | ||
SetRunStateToEnding ( ) : void | ||
SetRunStateToInitializing ( ) : void | ||
SetRunStateToPaused ( ) : void | ||
SetRunStateToRunning ( ) : void |
Méthode | Description | |
---|---|---|
CalculateDevicePpi ( ) : System.Single | ||
CalculateDeviceSize ( ) : System.Single | ||
CalculateFramesPerSecond ( ) : void | ||
CalculateTimeSinceLastFrame ( ) : void | ||
CalculateUpdateTime ( ) : void | ||
Cleanup ( ) : void | ||
CleanupGraphics ( ) : void | ||
CleanupInput ( ) : void | ||
CleanupModes ( ) : void | ||
CleanupOptions ( ) : void | ||
CleanupRandomGenerator ( ) : void | ||
CleanupRunState ( ) : void | ||
CleanupTimers ( ) : void | ||
CompleteRenderTimer ( ) : void | ||
CompleteUpdateTimer ( ) : void | ||
Initialize ( |
||
InitializeGraphics ( GraphicsContext gc ) : void | ||
InitializeInput ( ) : void | ||
InitializeModes ( CreateModeDelegate defaultTitleScreen, CreateModeDelegate defaultOptionsScreen ) : void | ||
InitializeOptions ( |
||
InitializeRandomGenerator ( ) : void | ||
InitializeRunState ( ) : void | ||
InitializeTimers ( ) : void | ||
PauseInGameTimer ( ) : void | ||
RefreshInputData ( ) : void | ||
Render ( ) : void | ||
ResumeInGameTimer ( ) : void | ||
StartRenderTimer ( ) : void | ||
StartUpdateTimer ( ) : void | ||
Update ( ) : void | ||
UpdateRunState ( ) : void |
public AppManager ( |
||
options | ||
gc | GraphicsContext | |
defaultTitleScreen | CreateModeDelegate | |
defaultOptionsScreen | CreateModeDelegate | |
Résultat | System |
public GoToMode ( CreateModeDelegate factory ) : void | ||
factory | CreateModeDelegate | |
Résultat | void |
public GoToModeThenReturn ( CreateModeDelegate factory, |
||
factory | CreateModeDelegate | |
returnMode | ||
Résultat | void |
public SetRunStateToInitializing ( ) : void | ||
Résultat | void |