Свойство | Type | Description | |
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Items | List |
Méthode | Description | |
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AddChild ( |
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GetActiveChildrenLayouts ( ISkinLayout skin, |
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GetMenuChildren ( ISkinLayout skin, |
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GetMenuListLayout ( ISkinLayout skin, |
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HandleEvent ( ISkinLayout skin, |
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MenuItem ( ) : System | ||
Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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Update ( ISkinLayout skin, |
public GetActiveChildrenLayouts ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
Résultat | IEnumerable |
public GetMenuChildren ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
Résultat | Rectangle>>.IEnumerable |
public GetMenuListLayout ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
Résultat | Rectangle? |
public HandleEvent ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
context | IGameContext | |
@event | Event | |
Résultat | bool |
public Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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context | IRenderContext | |
skinLayout | ISkinLayout | |
skinDelegator | ISkinDelegator | |
layout | ||
Résultat | void |
public Update ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
gameTime | ||
stealFocus | bool | |
Résultat | void |