Méthode | Description | |
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DefaultKeyboardStringReader ( ) : System |
Initializes a new instance of the DefaultKeyboardStringReader class. Initializes a new instance of the KeyboardStringBuilder class.
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Process ( |
Process the current keyboard state and add or remove characters from the given StringBuilder.
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Méthode | Description | |
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GetCharacter ( Microsoft.Xna.Framework.Input.Keys key, bool shift, bool capsLock, bool numLock ) : char? |
Gets the character associated with the given key/shift pair.
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ProcessKey ( Microsoft.Xna.Framework.Input.Keys key, bool shift, bool capsLock, bool numLock, StringBuilder text ) : void |
Modifies the StringBuilder based on the pressed key.
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public DefaultKeyboardStringReader ( ) : System | ||
Résultat | System |
public Process ( |
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keyboard | /// The keyboard state input is being read from. /// | |
time | /// Current GameTime. /// | |
text | StringBuilder | /// The StringBuilder to be modified based on keyboard state. /// |
Résultat | void |