Méthode | Description | |
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AnimatedSprite ( ) : System | ||
AnimatedSprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int FrameOffsetX, int FrameOffsetY, int FrameWidth, int FrameHeight, int FrameCount ) : System | ||
Draw ( |
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GetSourceRect ( ) : |
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Update ( |
public AnimatedSprite ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int FrameOffsetX, int FrameOffsetY, int FrameWidth, int FrameHeight, int FrameCount ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
FrameOffsetX | int | |
FrameOffsetY | int | |
FrameWidth | int | |
FrameHeight | int | |
FrameCount | int | |
Résultat | System |
public Draw ( |
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spriteBatch | ||
XOffset | int | |
YOffset | int | |
NeedBeginEnd | bool | |
Résultat | void |
public GetSourceRect ( ) : |
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Résultat |
public Update ( |
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gametime | ||
Résultat | void |