Свойство | Type | Description | |
---|---|---|---|
LineList | VertexPositionColor[] | ||
TriangleList | VertexPositionColor[] |
Méthode | Description | |
---|---|---|
DebugDrawer ( |
||
Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
DrawAabb ( Jitter.LinearMath.JVector from, Jitter.LinearMath.JVector to, SharpDX.Color color ) : void | ||
DrawLine ( Jitter.LinearMath.JVector start, Jitter.LinearMath.JVector end ) : void | ||
DrawLine ( Jitter.LinearMath.JVector p0, Jitter.LinearMath.JVector p1, SharpDX.Color color ) : void | ||
DrawPoint ( Jitter.LinearMath.JVector pos ) : void | ||
DrawTriangle ( Jitter.LinearMath.JVector pos1, Jitter.LinearMath.JVector pos2, Jitter.LinearMath.JVector pos3 ) : void | ||
DrawTriangle ( Jitter.LinearMath.JVector p0, Jitter.LinearMath.JVector p1, Jitter.LinearMath.JVector p2, SharpDX.Color color ) : void | ||
Initialize ( ) : void |
Méthode | Description | |
---|---|---|
GetElement ( Jitter.LinearMath.JVector v, int index ) : float | ||
SetElement ( Jitter.LinearMath.JVector &v, int index, float value ) : void |
public DebugDrawer ( |
||
game | ||
Résultat | SharpDX |
public Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
Résultat | void |
public DrawAabb ( Jitter.LinearMath.JVector from, Jitter.LinearMath.JVector to, SharpDX.Color color ) : void | ||
from | Jitter.LinearMath.JVector | |
to | Jitter.LinearMath.JVector | |
color | SharpDX.Color | |
Résultat | void |
public DrawLine ( Jitter.LinearMath.JVector start, Jitter.LinearMath.JVector end ) : void | ||
start | Jitter.LinearMath.JVector | |
end | Jitter.LinearMath.JVector | |
Résultat | void |
public DrawLine ( Jitter.LinearMath.JVector p0, Jitter.LinearMath.JVector p1, SharpDX.Color color ) : void | ||
p0 | Jitter.LinearMath.JVector | |
p1 | Jitter.LinearMath.JVector | |
color | SharpDX.Color | |
Résultat | void |
public DrawPoint ( Jitter.LinearMath.JVector pos ) : void | ||
pos | Jitter.LinearMath.JVector | |
Résultat | void |
public DrawTriangle ( Jitter.LinearMath.JVector pos1, Jitter.LinearMath.JVector pos2, Jitter.LinearMath.JVector pos3 ) : void | ||
pos1 | Jitter.LinearMath.JVector | |
pos2 | Jitter.LinearMath.JVector | |
pos3 | Jitter.LinearMath.JVector | |
Résultat | void |
public DrawTriangle ( Jitter.LinearMath.JVector p0, Jitter.LinearMath.JVector p1, Jitter.LinearMath.JVector p2, SharpDX.Color color ) : void | ||
p0 | Jitter.LinearMath.JVector | |
p1 | Jitter.LinearMath.JVector | |
p2 | Jitter.LinearMath.JVector | |
color | SharpDX.Color | |
Résultat | void |