Méthode | Description | |
---|---|---|
Box ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size ) : System | ||
Box ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size, System.Vector3 orientation ) : System |
Méthode | Description | |
---|---|---|
GeneratePhysicsDescription ( ) : RigidBody |
public Box ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size ) : System | ||
game | Project2Game | |
model | SharpDX.Toolkit.Graphics.Model | |
position | System.Vector3 | |
size | System.Vector3 | |
Résultat | System |
public Box ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size, System.Vector3 orientation ) : System | ||
game | Project2Game | |
model | SharpDX.Toolkit.Graphics.Model | |
position | System.Vector3 | |
size | System.Vector3 | |
orientation | System.Vector3 | |
Résultat | System |
protected GeneratePhysicsDescription ( ) : RigidBody | ||
Résultat | RigidBody |