Свойство | Type | Description | |
---|---|---|---|
_inv | PlayerInventory | ||
owner |
Méthode | Description | |
---|---|---|
Add ( |
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Add ( |
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Add ( int itemID ) : bool | ||
Add ( int itemID, int amount ) : bool | ||
Add ( string longNameOrShortNameOrPrefab, int amount ) : bool | ||
AllItems ( ) : List |
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BeltItems ( ) : List |
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Inv ( PlayerInventory inv ) : System | ||
MainItems ( ) : List |
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Notice ( |
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Notice ( |
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Notice ( string msg ) : void | ||
WearItems ( ) : List |
public Add ( |
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item | ||
con | ItemContainer | |
Résultat | bool |
public Add ( int itemID, int amount ) : bool | ||
itemID | int | |
amount | int | |
Résultat | bool |
public Add ( string longNameOrShortNameOrPrefab, int amount ) : bool | ||
longNameOrShortNameOrPrefab | string | |
amount | int | |
Résultat | bool |
public Inv ( PlayerInventory inv ) : System | ||
inv | PlayerInventory | |
Résultat | System |
public Notice ( |
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loItem | ||
Résultat | void |