Свойство | Type | Description | |
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IsKeyPressed | bool |
Méthode | Description | |
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DebugCommandUI ( PlatformGame game, |
Constructor
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Draw ( |
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Echo ( DebugCommandMessage messageType, string text ) : void | ||
Echo ( string text ) : void | ||
EchoError ( string text ) : void | ||
EchoWarning ( string text ) : void | ||
ExecuteCommand ( string command ) : void | ||
Hide ( ) : void |
Hide Debug Command window.
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Initialize ( ) : void |
Initialize component
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PopExecutioner ( ) : void | ||
ProcessKeyInputs ( float dt ) : void |
Hand keyboard input.
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PushExecutioner ( IDebugCommandExecutioner executioner ) : void | ||
RegisterCommand ( string command, string description, DebugCommandExecute callback ) : void | ||
RegisterEchoListner ( IDebugEchoListner listner ) : void | ||
Show ( ) : void |
Show Debug Command window.
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UnregisterCommand ( string command ) : void | ||
UnregisterEchoListner ( IDebugEchoListner listner ) : void | ||
Update ( |
Méthode | Description | |
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IsKeyPressed ( Keys key, float dt ) : bool |
Pressing check with key repeating.
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public DebugCommandUI ( PlatformGame game, |
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game | PlatformGame | |
font | ||
Résultat | System |
public Draw ( |
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gameTime | ||
Résultat | void |
public Echo ( DebugCommandMessage messageType, string text ) : void | ||
messageType | DebugCommandMessage | |
text | string | |
Résultat | void |
public ExecuteCommand ( string command ) : void | ||
command | string | |
Résultat | void |
public ProcessKeyInputs ( float dt ) : void | ||
dt | float | |
Résultat | void |
public PushExecutioner ( IDebugCommandExecutioner executioner ) : void | ||
executioner | IDebugCommandExecutioner | |
Résultat | void |
public RegisterCommand ( string command, string description, DebugCommandExecute callback ) : void | ||
command | string | |
description | string | |
callback | DebugCommandExecute | |
Résultat | void |
public RegisterEchoListner ( IDebugEchoListner listner ) : void | ||
listner | IDebugEchoListner | |
Résultat | void |
public UnregisterCommand ( string command ) : void | ||
command | string | |
Résultat | void |
public UnregisterEchoListner ( IDebugEchoListner listner ) : void | ||
listner | IDebugEchoListner | |
Résultat | void |
public Update ( |
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gameTime | ||
Résultat | void |