Méthode | Description | |
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MutableMeter ( ) : System |
Constructs a new blank MutableMeter.
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MutableMeter ( object owner, object minimumValue, object maximumValue, object currentValue, string units ) : System |
Constructs a new MutableMeter.
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MutableMeter ( object minimumValue, object maximumValue, object currentValue, string units ) : System |
Constructs a new MutableMeter.
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SetCurrentAndMaximumValue ( object value, object maximumValue ) : void |
Sets the current and maximum value.
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SetCurrentValue ( object value ) : void |
Sets the current value.
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SetMaximumValue ( object value ) : void |
Sets the maxuimum value.
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SetMinimumValue ( object value ) : void |
Sets the minimum value.
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SetOwner ( object value ) : void |
Sets the owner of the meter.
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SetUnits ( string value ) : void |
Sets the units.
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ToString ( ) : string |
Gets a string representation of this object. ToStringGenerator will be used to generate the string if it is not null otherwise the default from AbstractMeter.ToString() will be used.
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public MutableMeter ( object owner, object minimumValue, object maximumValue, object currentValue, string units ) : System | ||
owner | object | The owner |
minimumValue | object | The |
maximumValue | object | The |
currentValue | object | The |
units | string | The |
Résultat | System |
public MutableMeter ( object minimumValue, object maximumValue, object currentValue, string units ) : System | ||
minimumValue | object | The |
maximumValue | object | The |
currentValue | object | The |
units | string | The |
Résultat | System |
public SetCurrentAndMaximumValue ( object value, object maximumValue ) : void | ||
value | object | The current value |
maximumValue | object | The maximum value |
Résultat | void |
public SetCurrentValue ( object value ) : void | ||
value | object | The current value |
Résultat | void |
public SetMaximumValue ( object value ) : void | ||
value | object | The maximum value |
Résultat | void |
public SetMinimumValue ( object value ) : void | ||
value | object | The minimum value |
Résultat | void |
public SetOwner ( object value ) : void | ||
value | object | The owner |
Résultat | void |
public SetUnits ( string value ) : void | ||
value | string | The units |
Résultat | void |