Méthode | Description | |
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guiInputGameFolder ( string warningText = "" ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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button1_Click ( object sender, |
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guiCancel_Click ( object sender, |
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guiInputGameFolder_Load ( object sender, |
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guiOkay_Click ( object sender, |
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label1_Click ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public guiInputGameFolder ( string warningText = "" ) : System | ||
warningText | string | |
Résultat | System |