Свойство | Type | Description | |
---|---|---|---|
AvatarAnimations | List | ||
firstName | string | ||
lastName | string | ||
loginURI | string | ||
m_user | |||
password | string | ||
startlocation | string | ||
username | string |
Méthode | Description | |
---|---|---|
AvatarAnimationHandler ( OpenMetaverse packet, |
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Avatars_OnVolumeLevel ( UUID sourceID, uint localID, float volumeLevel ) : void | ||
BeginLogin ( string loginURI, string username, string password, string startlocation ) : void | ||
CancelTexture ( UUID assetID ) : void | ||
Logout ( ) : void | ||
Network_OnCurrentSimChanged ( |
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Network_OnEventQueueRunning ( |
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OnLoadURLCallback ( string objectName, UUID objectID, UUID ownerID, bool ownerIsGroup, string message, string URL ) : void | ||
RegisterLoginResponseHandler ( bool loginSuccess, bool redirect, string message, string reason, |
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RequestAnimationStart ( UUID _uuid ) : void | ||
RequestAnimationStop ( UUID _uuid ) : void | ||
RequestImage ( UUID uuid, AssetType assetType, bool priority ) : void | ||
RequestSit ( UUID uuid, System.Vector3 offset ) : void | ||
RequestTexture ( UUID assetID ) : void | ||
SLProtocol ( ) : System | ||
Self_OnTeleport ( string message, |
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SendChat ( string _message, int _channel, int _range ) : void | ||
SendIM ( string _target_uuid, string _message ) : void | ||
SetCameraPosition ( System.Vector3 camdata ) : void | ||
SetHeightWidth ( uint height, uint width ) : void | ||
Sit ( ) : void | ||
SittingOn ( ) : uint | ||
StandUp ( ) : void | ||
Teleport ( string region, float x, float y, float z ) : void | ||
Touch ( uint objectLocalID ) : void | ||
TurnToward ( System.Vector3 target ) : void | ||
UpdateFromHeading ( double heading ) : void | ||
VoiceEffect ( float _volumeLevel ) : void | ||
disconnectedCallback ( |
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loginStatusCallback ( LoginStatus login, string message ) : void |
Méthode | Description | |
---|---|---|
Friends_OnFriendNamesReceived ( string>.Dictionary |
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Friends_OnFriendOffline ( |
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Friends_OnFriendOnline ( |
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Self_OnInstantMessage ( |
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Sound_OnAttachSound ( UUID soundID, UUID ownerID, UUID objectID, float gain, byte flags ) : void | ||
Sound_OnAttachSoundGainChange ( UUID objectID, float gain ) : void | ||
Sound_OnPreloadSound ( UUID soundID, UUID ownerID, UUID objectID ) : void | ||
Sound_OnSoundTrigger ( UUID soundID, UUID ownerID, UUID objectID, UUID parentID, float gain, ulong regionHandle, System.Vector3 position ) : void | ||
assetReceivedCallback ( |
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avatarSitResponseCallback ( UUID objectID, bool autoPilot, System.Vector3 cameraAtOffset, System.Vector3 cameraEyeOffset, bool forceMouselook, System.Vector3 sitPosition, Quaternion sitRotation ) : void | ||
chatCallback ( string message, ChatAudibleLevel audible, ChatType type, ChatSourceType sourcetype, string fromName, UUID id, UUID ownerid, System.Vector3 position ) : void | ||
getLoginParams ( string loginURI, string username, string password, string startlocation ) : |
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gridConnectedCallback ( object sender ) : void | ||
imageReceivedCallback ( |
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landPatchCallback ( |
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loginCallback ( LoginStatus status, string message ) : void | ||
newAvatarCallback ( |
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newPrim ( |
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objectDeletedCallback ( |
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objectUpdatedCallback ( |
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simConnectedCallback ( |
public AvatarAnimationHandler ( OpenMetaverse packet, |
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packet | OpenMetaverse | |
sim | ||
Résultat | void |
public Avatars_OnVolumeLevel ( UUID sourceID, uint localID, float volumeLevel ) : void | ||
sourceID | UUID | |
localID | uint | |
volumeLevel | float | |
Résultat | void |
public BeginLogin ( string loginURI, string username, string password, string startlocation ) : void | ||
loginURI | string | |
username | string | |
password | string | |
startlocation | string | |
Résultat | void |
public CancelTexture ( UUID assetID ) : void | ||
assetID | UUID | |
Résultat | void |
public Network_OnCurrentSimChanged ( |
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PreviousSimulator | ||
Résultat | void |
public Network_OnEventQueueRunning ( |
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simulator | ||
Résultat | void |
public OnLoadURLCallback ( string objectName, UUID objectID, UUID ownerID, bool ownerIsGroup, string message, string URL ) : void | ||
objectName | string | |
objectID | UUID | |
ownerID | UUID | |
ownerIsGroup | bool | |
message | string | |
URL | string | |
Résultat | void |
public RegisterLoginResponseHandler ( bool loginSuccess, bool redirect, string message, string reason, |
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loginSuccess | bool | |
redirect | bool | |
message | string | |
reason | string | |
replyData | ||
Résultat | void |
public RequestAnimationStart ( UUID _uuid ) : void | ||
_uuid | UUID | |
Résultat | void |
public RequestAnimationStop ( UUID _uuid ) : void | ||
_uuid | UUID | |
Résultat | void |
public RequestImage ( UUID uuid, AssetType assetType, bool priority ) : void | ||
uuid | UUID | |
assetType | AssetType | |
priority | bool | |
Résultat | void |
public RequestSit ( UUID uuid, System.Vector3 offset ) : void | ||
uuid | UUID | |
offset | System.Vector3 | |
Résultat | void |
public RequestTexture ( UUID assetID ) : void | ||
assetID | UUID | |
Résultat | void |
public Self_OnTeleport ( string message, |
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message | string | |
status | ||
flags | ||
Résultat | void |
public SendChat ( string _message, int _channel, int _range ) : void | ||
_message | string | |
_channel | int | |
_range | int | |
Résultat | void |
public SendIM ( string _target_uuid, string _message ) : void | ||
_target_uuid | string | |
_message | string | |
Résultat | void |
public SetCameraPosition ( System.Vector3 camdata ) : void | ||
camdata | System.Vector3 | |
Résultat | void |
public SetHeightWidth ( uint height, uint width ) : void | ||
height | uint | |
width | uint | |
Résultat | void |
public Teleport ( string region, float x, float y, float z ) : void | ||
region | string | |
x | float | |
y | float | |
z | float | |
Résultat | void |
public TurnToward ( System.Vector3 target ) : void | ||
target | System.Vector3 | |
Résultat | void |
public UpdateFromHeading ( double heading ) : void | ||
heading | double | |
Résultat | void |
public VoiceEffect ( float _volumeLevel ) : void | ||
_volumeLevel | float | |
Résultat | void |
public disconnectedCallback ( |
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reason | ||
message | string | |
Résultat | void |
public loginStatusCallback ( LoginStatus login, string message ) : void | ||
login | LoginStatus | |
message | string | |
Résultat | void |