Свойство | Type | Description | |
---|---|---|---|
AltLeftScanCode | uint | ||
AltRightScanCode | uint | ||
ControlLeftScanCode | uint | ||
ControlRightScanCode | uint | ||
ShiftLeftScanCode | uint | ||
ShiftRightScanCode | uint |
Свойство | Type | Description | |
---|---|---|---|
CreateWindow | |||
DestroyWindow | void | ||
Dispose | void | ||
EnableMouseTracking | void | ||
GET_XBUTTON_WPARAM | MouseButton | ||
GrabCursor | void | ||
HideBorder | void | ||
ResetWindowState | void | ||
RestoreBorder | void | ||
StartTimer | void | ||
StopTimer | void | ||
UngrabCursor | void | ||
WindowProcedure | IntPtr |
Méthode | Description | |
---|---|---|
Close ( ) : void | ||
Dispose ( ) : void | ||
GetState ( ) : KeyboardState | ||
GetState ( int index ) : KeyboardState | ||
PointToClient ( Point point ) : Point | ||
PointToScreen ( Point point ) : Point | ||
Poll ( ) : void | ||
ProcessEvents ( ) : void | ||
WinGLNative ( int x, int y, int width, int height, string title, GameWindowFlags options, DisplayDevice device ) : System |
Méthode | Description | |
---|---|---|
CreateWindow ( int x, int y, int width, int height, string title, GameWindowFlags options, DisplayDevice device, |
||
DestroyWindow ( ) : void |
Starts the teardown sequence for the current window.
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Dispose ( bool calledManually ) : void | ||
EnableMouseTracking ( ) : void | ||
GET_XBUTTON_WPARAM ( |
Decode the WM_XBUTTONDOWN, WM_XBUTTONUP paramaters. See: http://msdn.microsoft.com/en-us/library/windows/desktop/ms646245(v=vs.85).aspx
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|
GrabCursor ( ) : void | ||
HideBorder ( ) : void | ||
ResetWindowState ( ) : void | ||
RestoreBorder ( ) : void | ||
StartTimer ( IntPtr handle ) : void | ||
StopTimer ( IntPtr handle ) : void | ||
UngrabCursor ( ) : void | ||
WindowProcedure ( IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam ) : IntPtr |
public GetState ( int index ) : KeyboardState | ||
index | int | |
Résultat | KeyboardState |
public PointToClient ( Point point ) : Point | ||
point | Point | |
Résultat | Point |
public PointToScreen ( Point point ) : Point | ||
point | Point | |
Résultat | Point |
public WinGLNative ( int x, int y, int width, int height, string title, GameWindowFlags options, DisplayDevice device ) : System | ||
x | int | |
y | int | |
width | int | |
height | int | |
title | string | |
options | GameWindowFlags | |
device | DisplayDevice | |
Résultat | System |
public static uint ControlLeftScanCode | ||
Résultat | uint |
public static uint ControlRightScanCode | ||
Résultat | uint |