Méthode | Description | |
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AddRegion ( |
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CapsUpdateInventoryItemAsset ( IClientAPI remoteClient, UUID itemID, byte data ) : UUID | ||
DeleteToInventory ( DeRezAction action, UUID folderID, List |
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DeleteToInventory ( DeRezAction action, UUID folderID, |
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Initialise ( IConfigSource source ) : void | ||
IsForeignUser ( UUID userID, string &assetServerURL ) : bool | ||
RezObject ( IClientAPI remoteClient, UUID itemID, System.Vector3 RayEnd, System.Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment ) : |
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TransferInventoryAssets ( OpenSim.Framework.InventoryItemBase item, UUID sender, UUID receiver ) : void | ||
UploadInventoryItem ( UUID avatarID, UUID assetID, string name, int userlevel ) : void |
Méthode | Description | |
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GetItem ( UUID agentID, UUID itemID ) : OpenSim.Framework.InventoryItemBase |
public AddRegion ( |
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scene | ||
Résultat | void |
public CapsUpdateInventoryItemAsset ( IClientAPI remoteClient, UUID itemID, byte data ) : UUID | ||
remoteClient | IClientAPI | |
itemID | UUID | |
data | byte | |
Résultat | UUID |
public DeleteToInventory ( DeRezAction action, UUID folderID, List |
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action | DeRezAction | |
folderID | UUID | |
objectGroups | List |
|
remoteClient | IClientAPI | |
Résultat | UUID |
public DeleteToInventory ( DeRezAction action, UUID folderID, |
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action | DeRezAction | |
folderID | UUID | |
objectGroup | ||
remoteClient | IClientAPI | |
Résultat | UUID |
protected GetItem ( UUID agentID, UUID itemID ) : OpenSim.Framework.InventoryItemBase | ||
agentID | UUID | |
itemID | UUID | |
Résultat | OpenSim.Framework.InventoryItemBase |
public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
Résultat | void |
public IsForeignUser ( UUID userID, string &assetServerURL ) : bool | ||
userID | UUID | |
assetServerURL | string | |
Résultat | bool |
public RezObject ( IClientAPI remoteClient, UUID itemID, System.Vector3 RayEnd, System.Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment ) : |
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remoteClient | IClientAPI | |
itemID | UUID | |
RayEnd | System.Vector3 | |
RayStart | System.Vector3 | |
RayTargetID | UUID | |
BypassRayCast | byte | |
RayEndIsIntersection | bool | |
RezSelected | bool | |
RemoveItem | bool | |
fromTaskID | UUID | |
attachment | bool | |
Résultat |
public TransferInventoryAssets ( OpenSim.Framework.InventoryItemBase item, UUID sender, UUID receiver ) : void | ||
item | OpenSim.Framework.InventoryItemBase | |
sender | UUID | |
receiver | UUID | |
Résultat | void |
public UploadInventoryItem ( UUID avatarID, UUID assetID, string name, int userlevel ) : void | ||
avatarID | UUID | |
assetID | UUID | |
name | string | |
userlevel | int | |
Résultat | void |