Méthode | Description | |
---|---|---|
AddRegion ( |
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Initialise ( IConfigSource source ) : void | ||
RegionLoaded ( |
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RemoveRegion ( |
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TeleportHome ( UUID id, IClientAPI client ) : void | ||
VerifyClient ( |
Méthode | Description | |
---|---|---|
AgentHasMovedAway ( UUID sessionID, bool logout ) : void | ||
CreateAgent ( |
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GetFinalDestination ( |
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NeedsClosing ( uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, |
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OnNewClient ( IClientAPI client ) : void |
Méthode | Description | |
---|---|---|
MakeRegion ( |
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OnConnectionClosed ( IClientAPI obj ) : void |
public AddRegion ( |
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scene | ||
Résultat | void |
protected AgentHasMovedAway ( UUID sessionID, bool logout ) : void | ||
sessionID | UUID | |
logout | bool | |
Résultat | void |
protected CreateAgent ( |
||
sp | ||
reg | ||
finalDestination | ||
agentCircuit | ||
teleportFlags | uint | |
reason | string | |
logout | bool | |
Résultat | bool |
protected GetFinalDestination ( |
||
region | ||
Résultat |
public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
Résultat | void |
protected NeedsClosing ( uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, |
||
oldRegionX | uint | |
newRegionX | uint | |
oldRegionY | uint | |
newRegionY | uint | |
reg | ||
Résultat | bool |
protected OnNewClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
Résultat | void |
public RegionLoaded ( |
||
scene | ||
Résultat | void |
public RemoveRegion ( |
||
scene | ||
Résultat | void |
public TeleportHome ( UUID id, IClientAPI client ) : void | ||
id | UUID | |
client | IClientAPI | |
Résultat | void |
public VerifyClient ( |
||
aCircuit | ||
token | string | |
Résultat | bool |