C# Class OpenRA.GameInformation.Player

Afficher le fichier Open project: pchote/OpenRA

Méthodes publiques

Свойство Type Description
ClientIndex int
Color OpenRA.Graphics.HSLColor
FactionId string
FactionName string
IsBot bool
IsHuman bool
IsRandomFaction bool
IsRandomSpawnPoint bool
Name string
Outcome WinState
OutcomeTimestampUtc System.DateTime
SpawnPoint int
Team int

Property Details

ClientIndex public_oe property

public int ClientIndex
Résultat int

Color public_oe property

public HSLColor,OpenRA.Graphics Color
Résultat OpenRA.Graphics.HSLColor

FactionId public_oe property

The faction ID, a.k.a. the faction's internal name.
public string FactionId
Résultat string

FactionName public_oe property

The faction's display name.
public string FactionName
Résultat string

IsBot public_oe property

public bool IsBot
Résultat bool

IsHuman public_oe property

public bool IsHuman
Résultat bool

IsRandomFaction public_oe property

True if the faction was chosen at random; otherwise, false.
public bool IsRandomFaction
Résultat bool

IsRandomSpawnPoint public_oe property

True if the spawn point was chosen at random; otherwise, false.
public bool IsRandomSpawnPoint
Résultat bool

Name public_oe property

The player name, not guaranteed to be unique.
public string Name
Résultat string

Outcome public_oe property

The game outcome for this player.
public WinState Outcome
Résultat WinState

OutcomeTimestampUtc public_oe property

The time when this player won or lost the game.
public DateTime,System OutcomeTimestampUtc
Résultat System.DateTime

SpawnPoint public_oe property

public int SpawnPoint
Résultat int

Team public_oe property

The team ID on start-up, or 0 if the player is not part of a team.
public int Team
Résultat int